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A path near the docks
This is the southern end of a long straight path that leads straight into the
main city on Bimmisaari. The docks can be found to your southeast and the city
looms far ahead to the north. To your east and west you can see a lush forest.
You can still hear the noise from the docks.
There are four obvious exits: east, north, southeast, and west.
A greeter
An inspector
44469823 1405/1405 400 s undrugged 74/-50 > pd
You press the button and ALR-Z5 pops off.
44469823 1405/1405 400 s undrugged 74/-50 > gc
You get An ALR droid remote controller from Merchant Sack.
44469823 1405/1405 400 s undrugged 74/-50 > lpn
---- Room 1 ----
A path
[4: n, s, e, w]
---- Room 2 ----
A long straight path
[4: s, n, e, w]
---- Room 3 ----
A path near the city
[4: n, s, e, w]
Bimm child
---- Room 4 ----
Path close to city
[4: n, s, e, w]
Bimm citizen
---- Room 5 ----
Path into the city
[6: n, s, e, ne, w, nw]
---- Room 6 ----
Entrance to the city
[6: s, n, e, ne, w, nw]
Bimm child
Bimmisaari tourist
---- Room 7 ----
Center of street
[5: s, e, se, w, sw]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > se
You go back to the docks.
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
* Bimmisaari board * is here.
44469823 1405/1405 400 s undrugged 74/-50 > gm
What kit from kama?
44469823 1405/1405 400 s undrugged 74/-50 > gt
You get Ubrikkian R-TechApp ManTrap from Merchant Sack.
44469823 1405/1405 400 s undrugged 74/-50 > am
You start working on activating the trap.
44469823 1405/1405 400 s undrugged 74/-50 >
2-1C4Z2 zips into the room and beeps to inform you of its presence.
HK-26L zips into the room and beeps to inform you of its presence.
HK-62N zips into the room and beeps to inform you of its presence.
2-1C1O8 zips into the room and beeps to inform you of its presence.
44469823 1405/1405 400 s undrugged 74/-50 >
You really should focus on *just* setting up the trap until it's activated.
Maybe next time.
am
You start working on activating the trap.
44469823 1405/1405 400 s undrugged 74/-50 >
You activate a ManTrap and hide it in the shadows.
df
2-1C4Z2 is now following you.
HK-26L is now following you.
HK-62N is now following you.
2-1C1O8 is now following you.
44469823 1405/1405 400 s undrugged 74/-50 > nw
You leave the docks and step on the path towards the city.
A path near the docks
This is the southern end of a long straight path that leads straight into the
main city on Bimmisaari. The docks can be found to your southeast and the city
looms far ahead to the north. To your east and west you can see a lush forest.
You can still hear the noise from the docks.
There are four obvious exits: east, north, southeast, and west.
A greeter
ALR-Z5
An inspector
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 >
alias q kill pk1
Alias: q (kill simkin) altered. You have 390 aliases out of your maximum of 400.
44469823 1405/1405 400 s undrugged 74/-50 > alias q flame pk1
Alias: q (flame simkin) altered. You have 390 aliases out of your maximum of
400.
44469823 1405/1405 400 s undrugged 74/-50 > n
A path
You are somewhere on a path, either going back towards the docks or heading
towards the city. The city is still pretty far away, but you can get better
glimpses at it already. The docks cannot be seen from here as the path twists
south of you and the docks are buried in the middle of large trees.
You are surrounded by fresh forest air.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[3: n, e, w]
---- Room 5 ----
Surrounded by the forest
[3: s, e, w]
---- Room 6 ----
Thick undergrowth
[3: n, s, w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[3: n, s, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
A long straight path
The path continues and you seem to have reached about the half way. The distance
to the docks and to the city seems about the same. As before this part of the
path is also lined with forests in the east and west. The path looks well
travelled, otherwise there is not that much to see here.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[3: s, e, w]
Large Asaari tree
---- Room 4 ----
Surrounded by the forest
[3: n, s, w]
Gigantic Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Massive Asaari tree
---- Room 3 ----
In a forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 5 ----
Surrounded by the forest
[3: n, s, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > clo
You are already cloaked.
44469823 1405/1405 400 s undrugged 74/-50 > n
A path near the city
A large Asaari tree is almost living in the middle of the path. Its branches are
swaying above you, almost touching your head. There is not a breath of wind in
the air, but still the tree moves gently. The Bimms seem to have great respect
for this old tree.
The Asaari tree is creating a noise with its ruffling leaves as it moves. Who
knows, maybe that might be its way of trying to communicate with you.
There are four obvious exits: east, north, south, and west.
Bimm child
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[3: s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[3: n, e, w]
---- Room 7 ----
Thick undergrowth
[3: s, n, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
In a forest
[4: s, n, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
In a forest
[1: w]
Bartender
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
Path close to city
The sights, smells and sounds of the city are very close by here. Through some
trees on your west and east you can catch glimpses of the city that seems to be
built on a large clearing in the middle of the woods. Towards the south the path
continues on a straight line directly to the docks.
The clean forest air is starting to get mixed with various smells from the city.
You hear faint sounds from the city to the north.
There are four obvious exits: east, north, south, and west.
Bimm citizen
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
In a forest
[4: s, n, e, w]
T5UV2
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 3 ----
Surrounded by the forest
[3: n, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 5 ----
Surrounded by the forest
[3: n, s, w]
Baby Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 >
The Bimm sings beautifully.
lpw
---- Room 1 ----
In a forest
[3: s, n, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 >
The Bimm seems very happy to see you.
sense simkin
Your senses tell you that:
Simkin is strong with the Force.
Simkin is about as experienced as you.
Simkin is consumed by the Dark side of the Force.
Simkin is in top shape.
Simkin is not aggressive.
Simkin is ready for superheal.
44469823 1405/1405 400 s undrugged 74/-50 > n
Path into the city
The city stretches before your eyes. The main city street goes in the east-west
direction here. Towards the northeast you can see the great three-storied market
place and to the northwest looms the grand Tower of Law. The forest continues to
the east and west end of here. The city is to the north and seems to have been
built in a natural clearing.
You hear all kinds of city sounds from the north, while there is mostly
quietness to the south.
There are six obvious exits: east, north, northeast, northwest, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
In a forest
[4: n, s, e, w]
---- Room 2 ----
In a forest
[4: n, s, e, w]
---- Room 3 ----
In a forest
[4: n, s, e, w]
---- Room 4 ----
In a forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[3: s, e, w]
Medium Asaari tree
---- Room 6 ----
In a forest
[2: n, w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
In a forest
[3: s, e, w]
---- Room 2 ----
Thick undergrowth
[3: s, e, w]
---- Room 3 ----
In a forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: s, e, w]
---- Room 5 ----
Thick undergrowth
[3: s, e, w]
---- Room 6 ----
Thick undergrowth
[3: s, e, w]
Medium Asaari tree
---- Room 7 ----
In a forest
[3: s, n, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
You leave the path and step into the city's main street.
Entrance to the city
This could be called the entrance to the main part of the city. The path leading
back to the dock is to the south and every traveler who arrives here has to walk
through the path and enter here. Most of the locals prefer the small paths in
the forests though.
There are six obvious exits: east, north, northeast, northwest, south, and west.
Bimm child
Bimmisaari tourist
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
City street
[7: s, n, e, ne, w, nw, sw]
Bimm citizen
---- Room 2 ----
Another path by the street
[5: s, n, e, w, nw]
---- Room 3 ----
Path to houses
[3: s, e, w]
---- Room 4 ----
A square by some houses
[7: s, n, e, ne, w, nw, up]
---- Room 5 ----
A room of a Bimm dweller
[1: w]
An ancient Bimm
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
The tourist declines to buy a few medkits from a passing by Bimm.
---- Room 1 ----
On a city street
[6: n, e, se, ne, w, nw]
---- Room 2 ----
On a wide street
[3: n, e, ne]
Two Bimm citizens
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
Center of street
You are standing just about in the middle of the wide street. The street is so
wide it almost looks like it is the only thing in town. Looking more closely you
can see houses here and there, where the locals live. There really are no shops
here as all commerce is handled in the market place.
Some locals are murmuring quietly.
There are five obvious exits: east, south, southeast, southwest, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
Wide city street
[5: s, e, se, w, sw]
Bimm citizen
---- Room 2 ----
Path to market
[5: n, s, e, w, sw]
Two Bimmisaari tourists
---- Room 3 ----
Small Market Stall
[1: w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
Path to tower
[6: n, s, e, se, w, sw]
Bimmisaari tourist
---- Room 2 ----
A city street
[4: s, e, se, sw]
Bimm citizen
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
What?
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
Wide city street
[5: s, e, se, w, sw]
Bimm citizen
---- Room 2 ----
Path to market
[5: n, s, e, w, sw]
Two Bimmisaari tourists
---- Room 3 ----
Small Market Stall
[1: w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > pc
You put an ALR droid remote controller in Merchant Sack.
44469823 1405/1405 400 s undrugged 74/-50 > alr
HK-26L gives you An ALR droid remote controller.
HK-62N gives you An ALR droid remote controller.
44469823 1405/1405 400 s undrugged 74/-50 > give alr to d2
You give An ALR droid remote controller to HK-26L.
44469823 1405/1405 400 s undrugged 74/-50 > n
What?
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
Wide city street
[5: s, e, se, w, sw]
Bimm citizen
---- Room 2 ----
Path to market
[5: n, s, e, w, sw]
Two Bimmisaari tourists
---- Room 3 ----
Small Market Stall
[1: w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > e
Wide city street
It is very easy to tell that you are getting closer to the market entrance. You
can hear loud noises from the east and the air is starting to fill with various
smells from baked goods. Several people pass by you obviously on their way to
make some purchases at the market.
Some scents are floating in the air from the market place.
There are five obvious exits: east, south, southeast, southwest, and west.
Bimm citizen
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > e
Path to market
The main entrance to the market place is north of you. You can see the great
bustle going on in the market. Even here the air is filled with sounds and
smells from the market place. Several tourists walk towards the market and
glance at you curiously. A small market stall is set up to the east.
Several smells from the market are filling the air.
Even from here, the noise from the market is quite loud.
There are five obvious exits: east, north, south, southwest, and west.
Two Bimmisaari tourists
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > e
You enter the small market stall.
Small Market Stall
This small market stall is independently owned, so it is not situated in the
main planetary market place. Merchants can rent this space for a reasonable fee
and market their wares to tourists. The city and market place are to the west.
The rumble of noise from the market shakes the north wall of the stall.
The only obvious exit is west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > e
What?
44469823 1405/1405 400 s undrugged 74/-50 > w
You exit the market stall.
Path to market
The main entrance to the market place is north of you. You can see the great
bustle going on in the market. Even here the air is filled with sounds and
smells from the market place. Several tourists walk towards the market and
glance at you curiously. A small market stall is set up to the east.
Several smells from the market are filling the air.
Even from here, the noise from the market is quite loud.
There are five obvious exits: east, north, south, southwest, and west.
Two Bimmisaari tourists
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > n
You enter the market place.
The guide says: Greetings Twi'lek jedi! Welcome to Bimmisaari.
Entrance to market
This is the main entrance to the market place. There is a very small archway on
top of you, but otherwise there are no walls and the only ceiling here is the
second floor above you. The market looks quite big at least looking from here.
All the smells from the market place almost overwhelms you.
You are suddenly surrounded by all the noises from the market.
There are six obvious exits: east, north, northeast, northwest, south, and west.
Tourist guide
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > n
Center of market
This is the center of the market at the first floor. There is a set of stairs
here leading to the second floor. Peering up you can see that the market is just
as bustling there as it is down here. Some rather rude tourists shove past you
and hit you in the ribs.
Interesting smells are descending down from upstairs.
There are nine obvious exits: east, north, northeast, northwest, south,
southeast, southwest, up, and west.
Pirate
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > n
North of the market
You are now directly north of the main entrance to the market. Just south of you
are the stairs that lead to the second floor of the market. Beyond the stairs,
further south, is the entrance with the decorative archway. You can see people
endlessly entering and leaving the market place.
There are five obvious exits: east, south, southeast, southwest, and west.
Bimmisaari tourist
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
North side of market
[6: n, s, e, se, w, sw]
Smuggler
A Bimm shopkeeper
---- Room 2 ----
Northwest corner of market
[3: s, e, se]
Bimmisaari tourist
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
What?
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
North side of market
[6: n, s, e, se, w, sw]
Smuggler
A Bimm shopkeeper
---- Room 2 ----
Northwest corner of market
[3: s, e, se]
Bimmisaari tourist
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > pi
[ ] [ ]
| |
| |
| |
[ ]---[ ]---[ ]---[ ]---[ ]
| | | | |
| | | | |
| | | | |
[ ]---[ ]---[ ]---[ ]---[ ]---[ ]---[ ]
| |
| |
| |
[ ]---[ ]---[o]---[ ]---[ ]
| \ / | \ / | \ / | \ / |
| X | X | X | X |
| / \ | / \ | / \ | / \ |
[ ]---[ ]---[ ]---[ ]---[ ]---[ ]---[ ]
| \ / | \ / | \ / | \ / |
| X | X | X | X |
| / \ | / \ | / \ | / \ |
[ ]---[ ]---[ ]---[ ]---[ ]
|
|
|
[ ]---[ ]---[ ]
| \ / |
| X |
| / \ |
[ ]---[ ]
44469823 1405/1405 400 s undrugged 74/-50 > e
North side of market
You can see a small path leading from the market to a forest north of here. Tree
branches are swaying gently above the path, and you cannot quite figure out if
they are trying to block the passage or inviting you to step in there. All in
all, the forest looks much safer than the market around you.
You are not quite sure what all these smells in the air are.
There are six obvious exits: east, north, south, southeast, southwest, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > n
Boldly you walk into the forest.
In a forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
There are five obvious exits: east, north, shop, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
Side of a building
[3: n, e, w]
Massive Asaari tree
---- Room 2 ----
In a forest
[4: s, n, e, w]
---- Room 3 ----
Side of a building
[3: n, e, w]
---- Room 4 ----
Thick undergrowth
[3: n, e, w]
---- Room 5 ----
Side of a building
[3: n, e, w]
---- Room 6 ----
In a forest
[4: s, n, e, w]
---- Room 7 ----
Side of a building
[3: n, e, w]
---- Room 8 ----
Thick undergrowth
[3: n, e, w]
---- Room 9 ----
In a forest
[3: s, n, e]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 >
You feel capable again.
lpe
---- Room 1 ----
Side of a building
[3: n, e, w]
---- Room 2 ----
Thick undergrowth
[3: n, e, w]
---- Room 3 ----
Thick undergrowth
[3: n, e, w]
---- Room 4 ----
In a forest
[4: s, n, e, w]
---- Room 5 ----
Thick undergrowth
[2: n, w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > w
Side of a building
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The side of a building is blocking passage to a certain direction.
You can smell some animal poop close by, how disgusting.
You hear a bird singing somewhere on a tree branch.
There are three obvious exits: east, north, and west.
Massive Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > w
In a forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > n
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
Enormous Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
Massive Asaari tree
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
Massive Asaari tree
---- Room 8 ----
Thick undergrowth
[2: n, e]
Baby Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Massive Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
Baby Asaari tree
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 7 ----
Thick undergrowth
[2: s, w]
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > n
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 s undrugged 74/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
An empty bottle is here.
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 8 ----
Thick undergrowth
[3: n, s, e]
Gigantic Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Thick undergrowth
[3: n, s, w]
Gigantic Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 s undrugged 74/-50 > ch 2
You change your appearance. You now look like a Silooth.
44469823 1405/1405 400 sc undrugged 74/-50 > n
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The air has sort of a fruity smell.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 sc undrugged 74/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
An empty bottle is here.
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: s, e, w]
Baby Asaari tree
---- Room 5 ----
Thick undergrowth
[3: s, e, w]
Medium Asaari tree
---- Room 6 ----
Thick undergrowth
[3: s, e, w]
Baby Asaari tree
---- Room 7 ----
Thick undergrowth
[3: s, e, w]
Baby Asaari tree
---- Room 8 ----
Thick undergrowth
[2: s, e]
Medium Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 sc undrugged 74/-50 >
You lose your concentration and your cloak falls.
lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 5 ----
In a forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Thick undergrowth
[2: n, w]
Small Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 c undrugged 74/-50 > clo
You are too busy to do that yet.
44469823 1405/1405 400 c undrugged 74/-50 > clo
You are too busy to do that yet.
44469823 1405/1405 400 c undrugged 74/-50 > clo
You are too busy to do that yet.
44469823 1405/1405 400 c undrugged 74/-50 > clo
You are too busy to do that yet.
44469823 1405/1405 400 c undrugged 74/-50 >
You feel capable again.
clo
You draw the Dark Side around you to hide your presence.
44469823 1405/1405 400 cs undrugged 74/-50 > n
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
You hear nothing at all, which is rather unusual and a bit scary.
There are four obvious exits: east, north, south, and west.
Gigantic Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Baby Asaari tree
---- Room 3 ----
Thick undergrowth
[3: n, s, e]
You cannot see in that direction.
44469823 1405/1405 400 cs undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Huge Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 8 ----
Thick undergrowth
[3: n, e, w]
---- Room 9 ----
Thick undergrowth
[2: n, w]
You cannot see in that direction.
44469823 1405/1405 400 cs undrugged 74/-50 > w
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > w
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
Baby Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > w
Thick undergrowth
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The very thick undergrowth is blocking passage to some directions.
The ground is a little squishy and smells muddy.
You hear nothing at all, which is rather unusual and a bit scary.
There are three obvious exits: east, north, and south.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > lpw
44469823 1405/1405 400 cs undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Baby Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Huge Asaari tree
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
44469823 1405/1405 400 cs undrugged 74/-50 > n
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
Baby Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > lpw
---- Room 1 ----
Thick undergrowth
[3: n, e, w]
Small Asaari tree
---- Room 2 ----
Thick undergrowth
[3: n, e, w]
Large Asaari tree
---- Room 3 ----
Thick undergrowth
[3: n, e, w]
Gigantic Asaari tree
---- Room 4 ----
Thick undergrowth
[3: n, e, w]
Gigantic Asaari tree
---- Room 5 ----
In a forest
[1: e]
You cannot see in that direction.
44469823 1405/1405 400 cs undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
Baby Asaari tree
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
44469823 1405/1405 400 cs undrugged 74/-50 > n
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear the wind howling in your ears.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 4 ----
Thick undergrowth
[3: n, s, e]
You cannot see in that direction.
44469823 1405/1405 400 cs undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Huge Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
Ewok
Colossal Asaari tree
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
44469823 1405/1405 400 cs undrugged 74/-50 > ese
You sense the following people on Bimmisaari:
Player Alignment Condition
------ --------- ---------
Simkin* dark slightly injured
Kiyara light in top shape
Glenn* light hurting
Charm light in top shape
44469823 1405/1405 400 cs undrugged 74/-50 >
You feel capable again.
sense simkin e
Your senses tell you that:
Simkin is strong with the Force.
Simkin is about as experienced as you.
Simkin is consumed by the Dark side of the Force.
Simkin is slightly injured.
Simkin is not aggressive.
Simkin is ready for superheal.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
Huge Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
Ewok
The corpse of Colossal Asaari Tree is here.
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 10 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The air has sort of a fruity smell.
You hear nothing at all, which is rather unusual and a bit scary.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
You can smell some animal poop close by, how disgusting.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
Large Asaari tree
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The air has sort of a fruity smell.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear nothing at all, which is rather unusual and a bit scary.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The air has sort of a fruity smell.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > e
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The air has sort of a fruity smell.
The tree leaves ruffle gently in the wind.
There are four obvious exits: east, north, south, and west.
Ewok
The corpse of Colossal Asaari Tree is here.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469823 1405/1405 400 cs undrugged 74/-50 > pd
ALR-X9 reports: I've cornered Simkin.
You press the button and ALR-X9 pops off.
44469823 1405/1405 400 cs undrugged 74/-50 > q
A blast of flame washes over Simkin!
44469823 1405/1405 400 cs undrugged 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slices you horribly with his obsidian sword.
hp: 1368/1405 (-37)
Simkin screams in pain as napalm burns his skin!
The sword's runes flare to life as it cuts into Simkin.
hp: 1399/1405 (+31) dr: undrugged
You dismember Simkin with your obsidian sword.
Simkin tries to move out of the room, but ALR-X9 stops him!
Simkin slices you with his obsidian sword.
hp: 1367/1405 (-32)
You cause great damage to Simkin with your weapon!
You destroy Simkin utterly with your obsidian sword.
q
You are too busy to do that yet.
44469911 1369/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin cleaves you with his obsidian sword.
hp: 1286/1405 (-83)
You sting Simkin sharply with your obsidian sword.
q
You are too busy to do that yet.
44469914 1286/1405 400 cs undrugged 73/-50 > p
The scanner beeps : Simkin is at 55% health.
44469914 1286/1405 400 cs undrugged 73/-50 >
Simkin throws ALR-X9 from here at you.
hp: 1252/1405 (-34)
Simkin leaves west.
q
You are too busy to do that yet.
44469914 1252/1405 400 cs undrugged 73/-50 >
You feel capable again.
w
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469914 1252/1405 400 cs undrugged 73/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Ewok
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
Huge Asaari tree
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
44469914 1252/1405 400 cs undrugged 73/-50 > alr
HK-26L gives you An ALR droid remote controller.
44469914 1252/1405 400 cs undrugged 73/-50 > w
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
Simkin says: Make Sci great again! (119 100s)
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44469914 1252/1405 400 cs undrugged 73/-50 >
Simkin leaves east.
lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Thick undergrowth
[3: n, e, w]
You cannot see in that direction.
44469914 1252/1405 400 cs undrugged 73/-50 > pd
You press the button and ALR-D6 pops off.
44469914 1252/1405 400 cs undrugged 73/-50 > q
No simkin found here.
44469914 1254/1405 400 cs undrugged 73/-50 > lpw
lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
Huge Asaari tree
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
Large Asaari tree
44469914 1254/1405 400 cs undrugged 73/-50 >
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Simkin says: Make Sci great again! (119 100s)
ALR-I4
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
The corpse of Colossal Asaari Tree is here.
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44469914 1254/1405 400 cs undrugged 73/-50 > alr
HK-26L gives you An ALR droid remote controller.
44469914 1254/1405 400 cs undrugged 73/-50 >
ALR-D6 reports: I've cornered Simkin.
Simkin enters.
lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
ALR-I4
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
The corpse of Colossal Asaari Tree is here.
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44469914 1254/1405 400 cs undrugged 73/-50 > q
A blast of flame washes over Simkin!
44469914 1254/1405 400 cs undrugged 73/-50 >
Simkin slices you with his obsidian sword.
hp: 1222/1405 (-32)
Simkin screams in pain as napalm burns his skin!
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You hew Simkin with your obsidian sword.
The ALR-droid goes pzzzttttttt.
Simkin screams in pain as napalm burns his skin!
p
The scanner beeps : Simkin is at 45% health.
44469943 1222/1405 400 cs undrugged 73/-50 >
Simkin tries to move out of the room, but ALR-D6 stops him!
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin cleaves you with his obsidian sword.
hp: 1141/1405 (-81)
You shear Simkin with your obsidian sword.
Simkin tries to move out of the room, but ALR-D6 stops him!
Simkin shears you with his obsidian sword.
hp: 1099/1405 (-44)
You cleave Simkin with your obsidian sword.
q
Simkin tries to move out of the room, but ALR-D6 stops him!
You are too busy to do that yet.
44469983 1099/1405 400 cs undrugged 73/-50 > lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
ALR-I4
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
The corpse of Colossal Asaari Tree is here.
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44469983 1099/1405 400 cs undrugged 73/-50 >
Simkin applies a patch to his neck.
Simkin shears you with his obsidian sword.
hp: 1057/1405 (-42)
You slice Simkin with your obsidian sword.
You feel capable again.
Simkin tries to move out of the room, but ALR-D6 stops him!
q
A blast of flame washes over Simkin!
44469992 1057/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin gashes you with his obsidian sword.
hp: 983/1405 (-74)
Simkin screams in pain as napalm burns his skin!
You cut Simkin with your obsidian sword.
The ALR-droid goes pzzzttttttt.
Simkin lifts ALR-D6 from here to north.
Simkin presses a button on a controller and ALR-I8 pops out.
lr
LR droid status readout:
[1] ALR-Z5 {274} at A path near the | Bimmisaari
[2] ALR-D6 {403} at Surrounded by t | Bimmisaari
44470001 983/1405 400 cs undrugged 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 947/1405 (-36)
Simkin screams in pain as napalm burns his skin!
Simkin screams in pain as napalm burns his skin!
You rend Simkin with your obsidian sword.
The scanner makes a small beep.
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin destroys you with his obsidian sword.
hp: 839/1405 (-108)
You shear Simkin with your obsidian sword.
The ALR-droid goes pzzzttttttt.
The scanner makes a small beep.
Simkin delivers a surgical strike.
Simkin slices you horribly with his obsidian sword.
hp: 804/1405 (-37)
You carve Simkin with your obsidian sword.
You feel capable again.
th alr e simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44470058 804/1405 400 cs undrugged 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin lays waste to you with his obsidian sword.
hp: 675/1405 (-129)
Simkin dodges your inept attack.
Simkin tries, but fails to perform cureall surgery on himself.
p
Simkin screams in pain as napalm burns his skin!
The scanner beeps : Simkin is at 22% health.
44470058 675/1405 400 cs undrugged 73/-50 >
Simkin slows you down with a hit to your head.
Simkin slices you with his obsidian sword.
hp: 641/1405 (-34)
The sword's runes flare to life as it cuts into Simkin.
hp: 662/1405 (+21) dr: undrugged
You gash Simkin with your obsidian sword.
The scanner makes a small beep.
Simkin tries, but fails to perform cureall surgery on himself.
Simkin performs cureall surgery on himself.
Simkin cuts you with his obsidian sword.
hp: 642/1405 (-20)
Simkin screams in pain as napalm burns his skin!
The sword's runes flare to life as it cuts into Simkin.
hp: 664/1405 (+22) dr: undrugged
You rend Simkin with your obsidian sword.
The scanner makes a small beep.
Simkin shears you with his obsidian sword.
hp: 620/1405 (-44)
The sword's runes flare to life as it cuts into Simkin.
hp: 648/1405 (+28) dr: undrugged
You destroy Simkin utterly with your obsidian sword.
You feel capable again.
a
44470143 650/1405 400 cs undrugged 73/-50 > a
44470143 650/1405 400 cs undrugged 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 611/1405 (-39)
You graze Simkin with your obsidian sword.
ds
2-1C4Z2 beeps expectantly at you.
HK-26L beeps expectantly at you.
HK-62N beeps expectantly at you.
2-1C1O8 beeps expectantly at you.
44470149 611/1405 400 cs undrugged 73/-50 > l
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 [Listening]
HK-62N [Listening]
ALR-I8
2-1C1O8 [Listening]
Simkin says: Make Sci great again! (119 100s)
HK-26L [Listening]
44470149 611/1405 400 cs undrugged 73/-50 > a
44470149 611/1405 400 cs undrugged 73/-50 >
Simkin grazes you with his obsidian sword.
hp: 596/1405 (-15)
Simkin dances around as you miss.
You feel your lifeforce being stolen by Simkin.
hp: 535/1405 (-61)
Simkin screams in pain as napalm burns his skin!
The scanner makes a small beep.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin gashes you with his obsidian sword.
hp: 464/1405 (-71)
You slice Simkin horribly with your obsidian sword.
w
The little LR droid blocks that direction with an energy field!
44470159 464/1405 400 cs undrugged 73/-50 > ca
You cannot concentrate on that while in combat!
44470159 464/1405 400 cs undrugged 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin lays waste to you with his obsidian sword.
hp: 320/1405 (-144)
Simkin screams in pain as napalm burns his skin!
The sword's runes flare to life as it cuts into Simkin.
hp: 351/1405 (+31) dr: undrugged
You destroy Simkin utterly with your obsidian sword.
n
The little LR droid blocks that direction with an energy field!
44470193 351/1405 400 cs undrugged 73/-50 > n
You must wait a moment before trying to move again.
44470193 351/1405 400 cs undrugged 73/-50 > n
The little LR droid blocks that direction with an energy field!
44470193 351/1405 400 cs undrugged 73/-50 > ad
You press a button on the applier and administer a dose into your blood stream.
hp: 1238/1405 (+887) dr: undrugged
Your wounds heal over as the drug runs through your body.
44470193 1238/1405 400 cs undrugged 73/-50 >
Simkin grazes you with his obsidian sword.
hp: 1219/1405 (-19)
Simkin dances around as you miss.
l
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 [Listening]
HK-62N [Listening]
ALR-I8
2-1C1O8 [Listening]
Simkin says: Make Sci great again! (119 100s)
HK-26L [Listening]
44470193 1221/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin rends you with his obsidian sword.
hp: 1155/1405 (-66)
You miss.
You feel capable again.
Simkin fails to steal some of your life force!
The scanner makes a small beep.
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin ravages you with his obsidian sword.
hp: 1053/1405 (-102)
You strike Simkin letting blood with your obsidian sword.
Simkin screams in pain as napalm burns his skin!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin bisects you with his obsidian sword.
hp: 977/1405 (-76)
The sword's runes flare to life as it cuts into Simkin.
hp: 1006/1405 (+29) dr: undrugged
You destroy Simkin with your obsidian sword.
th alr here simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44470248 1006/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin dismembers you with his obsidian sword.
hp: 915/1405 (-91)
Simkin never knew what missed him.
Simkin misses you with his obsidian sword.
The sword's runes flare to life as it cuts into Simkin.
hp: 943/1405 (+28) dr: undrugged
You mutilate Simkin with your obsidian sword.
Simkin gets An ALR droid remote controller from A Wookiee carrying bag.
th alr here simkin
You are too busy to do that yet.
44470279 945/1405 400 cs undrugged 73/-50 >
You feel your lifeforce being stolen by Simkin.
hp: 868/1405 (-77)
The scanner makes a small beep.
Simkin grazes you with his obsidian sword.
hp: 850/1405 (-18)
You cause great damage to Simkin with your weapon!
You shear Simkin with your obsidian sword.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin slices you horribly with his obsidian sword.
hp: 813/1405 (-37)
The sword's runes flare to life as it cuts into Simkin.
hp: 838/1405 (+25) dr: undrugged
You destroy Simkin with your obsidian sword.
You feel capable again.
th alr here simkin
You throw ALR-I8 from here at Simkin.
44470326 838/1405 400 cs undrugged 73/-50 > pd
ALR-D8 reports: I've cornered Simkin.
You press the button and ALR-D8 pops off.
44470326 838/1405 400 cs undrugged 73/-50 >
Simkin shears you to pieces with his obsidian sword.
hp: 789/1405 (-49)
The sword's runes flare to life as it cuts into Simkin.
hp: 817/1405 (+28) dr: undrugged
You lay waste to Simkin with your obsidian sword.
You feel your movement returning to normal now.
q
You are too busy to do that yet.
44470377 817/1405 400 cs undrugged 73/-50 > p
The scanner beeps : Simkin is at 48% health.
44470377 817/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin cleaves you with his obsidian sword.
hp: 734/1405 (-83)
The sword's runes flare to life as it cuts into Simkin.
hp: 760/1405 (+26) dr: undrugged
You massacre Simkin with your obsidian sword.
Simkin makes a sweeping motion with one hand. Nothing happens.
q
You are too busy to do that yet.
44470435 760/1405 400 cs undrugged 73/-50 > a
44470435 760/1405 400 cs undrugged 73/-50 >
Simkin leaves south.
You feel capable again.
lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
Simkin says: Make Sci great again! (119 100s)
ALR-R8
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Thick undergrowth
[3: n, e, w]
You cannot see in that direction.
44470435 762/1405 400 cs undrugged 73/-50 > t s
You try to ensnare Simkin to the south, but end up missing him.
44470435 762/1405 400 cs undrugged 73/-50 > t s
You are too busy to do that yet.
44470435 762/1405 400 cs undrugged 73/-50 > t s
You are too busy to do that yet.
44470435 762/1405 400 cs undrugged 73/-50 > t s
You are too busy to do that yet.
44470435 762/1405 400 cs undrugged 73/-50 > t s
You are too busy to do that yet.
44470435 762/1405 400 cs undrugged 73/-50 > ca
You are too busy to do that yet.
44470435 762/1405 400 cs undrugged 73/-50 >
You feel capable again.
ca
Your slicertool seems to have crashed when attempting to synthesize the healing
nanites. Must be a glitch in the software.
44470435 764/1405 400 cs undrugged 73/-50 >
The toolbox is empty, so you dispose of it.
You are speared by a harpoon and dragged south!
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
You hear the wind howling in your ears.
There are four obvious exits: east, north, south, and west.
Gigantic Asaari tree
Simkin says: Make Sci great again! (119 100s)
ALR-R8
Simkin nicks you lightly with a thrown weapon from the south.
hp: 758/1405 (-6)
Simkin slices you with his obsidian sword.
hp: 727/1405 (-31)
The sword's runes flare to life as it cuts into Simkin.
hp: 755/1405 (+28) dr: undrugged
You mutilate Simkin with your obsidian sword.
n
The little LR droid blocks that direction with an energy field!
44470459 755/1405 400 cs undrugged 73/-50 > n
The little LR droid blocks that direction with an energy field!
44470459 755/1405 400 cs undrugged 73/-50 > n
You must wait a moment before trying to move again.
44470459 755/1405 400 cs undrugged 73/-50 > n
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin destroys you with his obsidian sword.
hp: 647/1405 (-108)
The sword's runes flare to life as it cuts into Simkin.
hp: 676/1405 (+29) dr: undrugged
You cleave Simkin with your obsidian sword.
You must wait a moment before trying to move again.
44470494 676/1405 400 cs undrugged 73/-50 > n
You must wait a moment before trying to move again.
44470494 676/1405 400 cs undrugged 73/-50 > n
The little LR droid blocks that direction with an energy field!
44470494 676/1405 400 cs undrugged 73/-50 > n
You must wait a moment before trying to move again.
44470494 676/1405 400 cs undrugged 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin hews you with his obsidian sword.
hp: 616/1405 (-60)
The sword's runes flare to life as it cuts into Simkin.
hp: 640/1405 (+24) dr: undrugged
You dismember Simkin with your obsidian sword.
Simkin gets a syringe containing Clawdite retrovirus from A Wookiee carrying
bag.
Simkin slices you with his obsidian sword.
hp: 608/1405 (-32)
The sword's runes flare to life as it cuts into Simkin.
hp: 641/1405 (+33) dr: undrugged
You mutilate Simkin with your obsidian sword.
You feel capable again.
Simkin sticks a needle into his own flesh.
Simkin looks healthier as he injects himself with a clear drug.
Simkin puts a syringe containing Clawdite retrovirus in A Wookiee carrying bag.
zoom n 2
Simkin slices you horribly with his obsidian sword.
hp: 602/1405 (-39)
The sword's runes flare to life as it cuts into Simkin.
hp: 622/1405 (+20) dr: undrugged
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You dismember Simkin with your obsidian sword.
Autosaving.
You power up the jetpack.
You zoom to the north with your jetpack.
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 [Listening]
ALR-D8
HK-62N [Listening]
2-1C1O8 [Listening]
HK-26L [Listening]
Harpoon is here.
You zoom to the north with your jetpack.
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
ALR-D6
You throttle down the jetpack and land gently on the ground.
44470591 624/1405 400 cs undrugged 73/-50 > ca
You are too busy to do that yet.
44470591 624/1405 400 cs undrugged 73/-50 > ca
You are too busy to do that yet.
44470591 624/1405 400 cs undrugged 73/-50 > lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
2-1C4Z2 [Listening]
ALR-D8
HK-62N [Listening]
2-1C1O8 [Listening]
HK-26L [Listening]
Harpoon is here.
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
Simkin says: Make Sci great again! (119 100s)
ALR-R8
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 7 ----
Thick undergrowth
[3: n, e, w]
You cannot see in that direction.
44470591 624/1405 400 cs undrugged 73/-50 >
You feel capable again.
ca
You run the parts through a compartment on your slicertool and it synthesizes
some healing nanites. You startup the programming script and before you know it,
your healing nanites are ready to go. The dust-like bots disappear through your
skin and you start to feel better.
44470591 624/1405 400 cs undrugged 73/-50 > s
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
2-1C4Z2 [Listening]
ALR-D8
HK-62N [Listening]
2-1C1O8 [Listening]
HK-26L [Listening]
Harpoon is here.
44470591 624/1405 400 cs undrugged 73/-50 > t s
You are too busy to do that yet.
44470591 624/1405 400 cs undrugged 73/-50 >
t s
You are too busy to do that yet.
44470591 624/1405 400 cs undrugged 73/-50 >
You revert to your normal appearance.
t s
You are too busy to do that yet.
44470591 626/1405 400 s undrugged 73/-50 > t s
You are too busy to do that yet.
44470591 626/1405 400 s undrugged 73/-50 > t s
You are too busy to do that yet.
44470591 626/1405 400 s undrugged 73/-50 >
hp: 836/1405 (+210) dr: barely drugged
You feel capable again.
t s
You try to ensnare Simkin to the south, but end up missing him.
44470591 836/1405 400 s barely drugged 73/-50 > lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
Simkin says: Make Sci great again! (119 100s)
ALR-R8
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 6 ----
Thick undergrowth
[3: n, e, w]
You cannot see in that direction.
44470591 836/1405 400 s barely drugged 73/-50 >
ALR-D8 is lifted out of the room.
hp: 1046/1405 (+210) dr: slightly drugged
t s
You are too busy to do that yet.
44470591 1046/1405 400 s slightly drugged 73/-50 > pd
What?
44470591 1046/1405 400 s slightly drugged 73/-50 >
You lose your concentration and your cloak falls.
alr
HK-26L gives you An ALR droid remote controller.
44470591 1046/1405 400 slightly drugged 73/-50 >
You can use jetpack again.
You feel capable again.
pd
You press the button and ALR-H5 pops off.
44470591 1048/1405 400 slightly drugged 73/-50 > t s
The whipcord wraps around Simkin, and you attempt to pull him toward you.
ALR-H5 reports: I've cornered Simkin.
Simkin is dragged into the room by the whipcord.
44470591 1048/1405 400 slightly drugged 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin devastates you with his obsidian sword.
hp: 932/1405 (-116)
You cause great damage to Simkin with your weapon!
The sword's runes flare to life as it cuts into Simkin.
hp: 952/1405 (+20) dr: slightly drugged
You gash Simkin with your obsidian sword.
hp: 1162/1405 (+210) dr: slightly drugged
p
The scanner beeps : Simkin is at 91% health.
44470616 1162/1405 400 slightly drugged 73/-50 >
Simkin hews you with his obsidian sword.
hp: 1102/1405 (-60)
The sword's runes flare to life as it cuts into Simkin.
hp: 1125/1405 (+23) dr: slightly drugged
You maim Simkin with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N injures Simkin severely with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L's shot is pinpoint accurate, doing massive damage to Simkin.
HK-26L perforates Simkin with a blaster bolt.
bl
You look over the male Clawdite.
Alignment: Integral part of the Rebellion
He is in decent shape.
He is carrying:
Simkin's copy of The Hitchhiker's Guide to the Star Wars Galaxy
Obsidian sword (wielded) (improved) *Held*
Corrupted Kyber Amulet (pulsating) (improved) (worn) *Held*
Infinite toolbox *Held*
Infinite medkit *Held*
Rocket Boots (improved) (worn) *Held*
Dominator gauntlets (improved) (worn) *Held*
Sith Visor (improved) (worn) *Held*
Simkin's ancient holocron *Held*
High-Gravity Battle Armor (improved) (worn) *Held*
Four Wookiee carrying bags *Held*
Transdermal Patch (applied) *Held*
Combination wallet-keychain *Held*
Holiday Photograph *Held*
Storage Retrieval Card 114295 *Held*
Golden Frog Pin (worn) *Held*
An Electronic Thumb *Held*
Jar of Jellybeans *Held*
IV *Held*
Simkin's modulated lightsaber handle (improved) (reinforced) (fiery orange)
*Held*
Simkin's Rank 6 Black Belt (worn) *Held*
Jewel-encrusted Rudis *Held*
A temporary Hunt Club knife *Held*
Tattoo with a text 'Will kill for money' *Held*
Library Card *Held*
Simkin's wedding band (worn) *Held*
Simkin's Multi-Purpose Toolkit *Held*
Mickey Rukh Hat *Held*
A Black Armband (worn) *Held*
An Imperial Medal *Held*
Simkin's Elite Emblem with 125 ranks *Held*
44470647 1125/1405 400 slightly drugged 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 1088/1405 (-37)
You hack Simkin with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N wounds Simkin badly with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L nicks Simkin with a blaster bolt.
hp: 1298/1405 (+210) dr: numb
Simkin tries to move out of the room, but ALR-H5 stops him!
q
You are too busy to do that yet.
44470657 1298/1405 400 numb 73/-50 >
Simkin misses you with his obsidian sword.
The sword's runes flare to life as it cuts into Simkin.
hp: 1322/1405 (+24) dr: numb
You destroy Simkin with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N injures Simkin with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L nails Simkin with a blaster bolt.
You feel capable again.
b
Lightning arcs from your fingers to Simkin!
44470695 1327/1405 400 numb 73/-50 >
Simkin tries to move out of the room, but ALR-H5 stops him!
p
The scanner beeps : Simkin is at 59% health.
44470695 1327/1405 400 numb 73/-50 >
Simkin cuts you with his obsidian sword.
hp: 1306/1405 (-21)
Simkin sidesteps your poorly planned attack.
HK-62N points its Dual Pistols at Simkin and fires it.
A blast of energy slams into Simkin with explosive effect!
HK-62N damages Simkin terribly with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L nicks Simkin with a blaster bolt.
Simkin tries to move out of the room, but ALR-H5 stops him!
alr
44470695 1306/1405 400 numb 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin cleaves you with his obsidian sword.
hp: 1223/1405 (-83)
You decide to daydream a moment instead of attack.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N's shot is pinpoint accurate, doing massive damage to Simkin.
HK-62N damages Simkin terribly with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L injures Simkin severely with a blaster bolt.
Simkin tries to move out of the room, but ALR-H5 stops him!
hp: 1405/1405 (+182) dr: numb
gc
You get An ALR droid remote controller from Merchant Sack.
44470695 1405/1405 400 numb 73/-50 >
Simkin throws ALR-H5 from here at you.
hp: 1371/1405 (-34)
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin rends you with his obsidian sword.
hp: 1302/1405 (-69)
The sword's runes flare to life as it cuts into Simkin.
hp: 1335/1405 (+33) dr: numb
You bisect Simkin with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N's shot is pinpoint accurate, doing massive damage to Simkin.
HK-62N wrecks Simkin with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L nails Simkin with a blaster bolt.
Simkin leaves east.
lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Simkin says: Make Sci great again! (119 100s)
ALR-I4
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 4 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44470716 1335/1405 400 numb 73/-50 >
hp: 1405/1405 (+64) dr: numb
You feel capable again.
You are speared by a harpoon and dragged east!
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
Simkin says: Make Sci great again! (119 100s)
ALR-I4
Simkin scratches you with a thrown weapon from the east.
hp: 1401/1405 (-4)
Simkin stings you sharply with his obsidian sword.
hp: 1387/1405 (-14)
Simkin dances around as you miss.
The ALR-droid goes beep, beep, beep, pzzzzttt...
th alr e me
The scanner makes a small beep.
You must wait 18 seconds before you can use throw again.
44470716 1387/1405 400 numb 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin mutilates you with his obsidian sword.
hp: 1302/1405 (-85)
You carve Simkin with your obsidian sword.
hp: 1405/1405 (+103) dr: numb
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin strikes you letting blood with his obsidian sword.
hp: 1354/1405 (-51)
You hew Simkin with your obsidian sword.
th alr here simkin
You must wait 13 seconds before you can use throw again.
44470768 1354/1405 400 numb 73/-50 >
The scanner makes a small beep.
Simkin strikes you letting blood with his obsidian sword.
hp: 1301/1405 (-53)
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You mutilate Simkin with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 1191/1405 (-116)
th alr here simkin
Simkin misses you with his obsidian sword.
You cut Simkin with your obsidian sword.
You must wait 11 seconds before you can use throw again.
44470819 1191/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44470819 1191/1405 400 numb 73/-50 >
The scanner makes a small beep.
hp: 1401/1405 (+210) dr: numb
The healing nanites run out of power and you feel your body returning to normal.
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin ravages you with his obsidian sword.
hp: 1298/1405 (-103)
You cleave Simkin with your obsidian sword.
th alr here simkin
You must wait 8 seconds before you can use throw again.
44470858 1298/1405 400 numb 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin strikes you letting blood with his obsidian sword.
hp: 1248/1405 (-50)
The sword's runes flare to life as it cuts into Simkin.
hp: 1273/1405 (+25) dr: numb
You destroy Simkin with your obsidian sword.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin mutilates you with his obsidian sword.
hp: 1185/1405 (-88)
You strike Simkin letting blood with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 1132/1405 (-53)
Simkin misses you with his obsidian sword.
You strike Simkin letting blood with your obsidian sword.
The scanner makes a small beep.
Simkin hacks you with his obsidian sword.
hp: 1109/1405 (-29)
You deal a deadly blow... to empty space!
You can use throw again.
th alr here simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44470918 1109/1405 400 numb 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin shears you to pieces with his obsidian sword.
hp: 1063/1405 (-46)
You hew Simkin with your obsidian sword.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin strikes you letting blood with his obsidian sword.
hp: 1011/1405 (-52)
You shear Simkin with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 972/1405 (-39)
p
The scanner beeps : Simkin is at 55% health.
44470964 972/1405 400 numb 73/-50 >
Simkin hacks you with his obsidian sword.
hp: 946/1405 (-26)
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You cleave Simkin with your obsidian sword.
The scanner makes a small beep.
Simkin misses you with his obsidian sword.
The sword's runes flare to life as it cuts into Simkin.
hp: 976/1405 (+30) dr: numb
You maim Simkin with your obsidian sword.
You feel capable again.
th alr here simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44471019 982/1405 400 numb 73/-50 >
Simkin stings you sharply with his obsidian sword.
hp: 968/1405 (-14)
You carve Simkin with your obsidian sword.
Simkin cuts you with his obsidian sword.
hp: 948/1405 (-20)
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You shear Simkin to pieces with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 902/1405 (-46)
Simkin carves you with his obsidian sword.
hp: 847/1405 (-55)
You graze Simkin with your obsidian sword.
Simkin leaves east.
lpe
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Simkin says: Make Sci great again! (119 100s)
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Thick undergrowth
[3: n, s, w]
Huge Asaari tree
You cannot see in that direction.
44471066 847/1405 400 numb 73/-50 >
You feel capable again.
Simkin enters.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin dismembers you with his obsidian sword.
hp: 753/1405 (-94)
You bisect Simkin with your obsidian sword.
The scanner makes a small beep.
Simkin causes great damage to you with his weapon!
Simkin bisects you with his obsidian sword.
hp: 684/1405 (-75)
You slice Simkin with your obsidian sword.
th alr here simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44471099 684/1405 400 numb 73/-50 >
You feel your lifeforce being stolen by Simkin.
hp: 649/1405 (-35)
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin rends you with his obsidian sword.
hp: 580/1405 (-69)
You slice Simkin horribly with your obsidian sword.
The scanner makes a small beep.
a
44471111 580/1405 400 numb 73/-50 > a
44471111 580/1405 400 numb 73/-50 > a
44471111 580/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471111 580/1405 400 numb 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 545/1405 (-35)
The sword's runes flare to life as it cuts into Simkin.
hp: 574/1405 (+29) dr: numb
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You devastate Simkin with your obsidian sword.
w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471142 574/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471142 574/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471142 574/1405 400 numb 73/-50 >
Simkin hacks you with his obsidian sword.
hp: 547/1405 (-27)
You gash Simkin with your obsidian sword.
w
You must wait a moment before trying to move again.
44471167 547/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471167 547/1405 400 numb 73/-50 >
The scanner makes a small beep.
Simkin shears you to pieces with his obsidian sword.
hp: 498/1405 (-49)
The last arcs of lightning fade from Simkin's skin.
The sword's runes flare to life as it cuts into Simkin.
hp: 529/1405 (+31) dr: numb
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You lay waste to Simkin with your obsidian sword.
You feel capable again.
Simkin slows you down with a hit to your head.
th alr here simkin
The little droid anchors itself firmly into the ground, defeating this attempt!
44471220 535/1405 400 numb 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin rends you with his obsidian sword.
hp: 466/1405 (-69)
The sword's runes flare to life as it cuts into Simkin.
hp: 487/1405 (+21) dr: numb
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You devastate Simkin with your obsidian sword.
th alr here simkin
The scanner makes a small beep.
You are too busy to do that yet.
44471262 487/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471262 487/1405 400 numb 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 450/1405 (-37)
You cause great damage to Simkin with your weapon!
The sword's runes flare to life as it cuts into Simkin.
hp: 474/1405 (+24) dr: numb
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You lay waste to Simkin with your obsidian sword.
w
You must wait a moment before trying to move again.
44471308 474/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471308 474/1405 400 numb 73/-50 > w
You must wait a moment before trying to move again.
44471308 474/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471308 474/1405 400 numb 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin bisects you with his obsidian sword.
hp: 397/1405 (-77)
You cause great damage to Simkin with your weapon!
You dismember Simkin with your obsidian sword.
w
You must wait a moment before trying to move again.
44471332 397/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471332 397/1405 400 numb 73/-50 >
The scanner makes a small beep.
w
Simkin leaves east.
You must wait a moment before trying to move again.
44471332 397/1405 400 numb 73/-50 > w
The little LR droid blocks that direction with an energy field!
44471332 397/1405 400 numb 73/-50 >
You feel capable again.
w
You must wait a moment before trying to move again.
44471332 397/1405 400 numb 73/-50 > n
The little LR droid blocks that direction with an energy field!
44471332 397/1405 400 numb 73/-50 > n
You must wait a moment before trying to move again.
44471332 397/1405 400 numb 73/-50 >
Simkin enters.
n
You must wait a moment before trying to move again.
44471332 397/1405 400 numb 73/-50 > a
The scanner makes a small beep.
44471332 397/1405 400 numb 73/-50 > a
44471332 397/1405 400 numb 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin ravages you with his obsidian sword.
hp: 296/1405 (-101)
You carve Simkin with your obsidian sword.
w
You try to move, but feel slow.
44471356 302/1405 400 numb 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin ravages you with his obsidian sword.
hp: 199/1405 (-103)
You gash Simkin with your obsidian sword.
Simkin focuses on his anger to ignore the pain of his injuries.
zoom n 2
You power up the jetpack.
You zoom to the north with your jetpack.
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
You zoom to the north with your jetpack.
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The air has sort of a fruity smell.
You hear the wind howling in your ears.
There are four obvious exits: east, north, south, and west.
Small Asaari tree
You throttle down the jetpack and land gently on the ground.
44471388 199/1405 400 numb 73/-50 > n
You try to move, but feel slow.
44471388 199/1405 400 numb 73/-50 > n
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 >
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You try to move, but feel slow.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You feel capable again.
Thick undergrowth
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The very thick undergrowth is blocking passage to some directions.
The air has sort of a fruity smell.
You hear the wind howling in your ears.
There are three obvious exits: east, south, and west.
44471388 199/1405 400 numb 73/-50 > e
You try to move, but feel slow.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You try to move, but feel slow.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
You must wait a moment before trying to move again.
44471388 199/1405 400 numb 73/-50 > e
Thick undergrowth
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The very thick undergrowth is blocking passage to some directions.
The ground is a little squishy and smells muddy.
The tree leaves ruffle gently in the wind.
There are two obvious exits: south and west.
Huge Asaari tree
44471388 199/1405 400 numb 73/-50 > e
What?
44471388 199/1405 400 numb 73/-50 > e
What?
44471388 199/1405 400 numb 73/-50 > ac
You activate the camo cloak.
44471388 199/1405 400 numb 73/-50 > e
What?
44471388 205/1405 400 numb 73/-50 > lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 5 ----
Thick undergrowth
[2: n, w]
Small Asaari tree
You cannot see in that direction.
44471388 205/1405 400 numb 73/-50 > ds
2-1C4Z2 beeps in acknowledgement.
HK-26L beeps in acknowledgement.
HK-62N beeps in acknowledgement.
2-1C1O8 beeps in acknowledgement.
44471388 205/1405 400 numb 73/-50 >
You fade into the shadows.
g get kit from bag
44471388 205/1405 400 (H) slightly drugged 73/-50 >
You feel your movement returning to normal now.
a
44471388 211/1405 400 (H) slightly drugged 73/-50 > a
44471388 211/1405 400 (H) slightly drugged 73/-50 > lpe
44471388 211/1405 400 (H) slightly drugged 73/-50 > lps
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 5 ----
Thick undergrowth
[2: n, w]
Small Asaari tree
You cannot see in that direction.
44471388 211/1405 400 (H) slightly drugged 73/-50 >
2-1C4Z2 zips into the room and beeps to inform you of its presence.
HK-26L zips into the room and beeps to inform you of its presence.
HK-62N zips into the room and beeps to inform you of its presence.
2-1C1O8 zips into the room and beeps to inform you of its presence.
You can use jetpack again.
s
Surrounded by the forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
The forest continues in every available exit.
You can smell some animal poop close by, how disgusting.
You hear the wind howling in your ears.
There are four obvious exits: east, north, south, and west.
You step out of the shadows.
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
You have lost 2-1C4Z2.
You have lost HK-26L.
You have lost HK-62N.
You have lost 2-1C1O8.
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
Gigantic Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear nothing at all, which is rather unusual and a bit scary.
There are four obvious exits: east, north, south, and west.
Medium Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
Thick undergrowth
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The very thick undergrowth is blocking passage to some directions.
The air smells of bark and leaves from the trees.
You hear a bird singing somewhere on a tree branch.
There are two obvious exits: north and west.
Small Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
What?
44471388 211/1405 400 slightly drugged 73/-50 > e
What?
44471388 211/1405 400 slightly drugged 73/-50 > s
What?
44471388 211/1405 400 slightly drugged 73/-50 > s
What?
44471388 211/1405 400 slightly drugged 73/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 2 ----
In a forest
[4: n, s, e, w]
---- Room 3 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 4 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 5 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 6 ----
Surrounded by the forest
[4: n, s, e, w]
Medium Asaari tree
---- Room 7 ----
Surrounded by the forest
[4: n, s, e, w]
---- Room 8 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
---- Room 9 ----
Surrounded by the forest
[4: n, s, e, w]
Gigantic Asaari tree
An empty bottle is here.
---- Room 10 ----
Surrounded by the forest
[4: n, s, e, w]
44471388 211/1405 400 slightly drugged 73/-50 > w
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The air has sort of a fruity smell.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
44471388 211/1405 400 slightly drugged 73/-50 > s
Thick undergrowth
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The very thick undergrowth is blocking passage to some directions.
The air has sort of a fruity smell.
Something in the undergrowth is making a squeeking noise.
There are three obvious exits: north, south, and west.
Gigantic Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear the wind howling in your ears.
There are four obvious exits: east, north, south, and west.
Gigantic Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
s
In a forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
There are four obvious exits: east, north, south, and west.
44471388 211/1405 400 slightly drugged 73/-50 >
In a forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
There are three obvious exits: east, north, and south.
Bounty Hunter
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
Something in the undergrowth is making a squeeking noise.
There are four obvious exits: east, north, south, and west.
Medium Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
You are having some problems walking around in the very thick undergrowth. The
grass is growing almost to your waist and you seem to be surrounded by a few
thorny bushes as well.
The forest continues in every available exit.
You can smell some animal poop close by, how disgusting.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
Huge Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > w
Thick undergrowth
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The very thick undergrowth is blocking passage to some directions.
The fresh air smells very wonderful and refreshing.
The tree leaves ruffle gently in the wind.
There are three obvious exits: east, north, and south.
Small Asaari tree
44471388 211/1405 400 slightly drugged 73/-50 > s
Side of a building
A bird screeches somewhere in the distance. You cannot see the bird though, and
you have a hard time even seeing the sky through all the tree leaves. Many of
the leaves are swaying gently creating a soft rustling sound.
The side of a building is blocking passage to a certain direction.
The fresh air smells very wonderful and refreshing.
The tree leaves ruffle gently in the wind.
There are three obvious exits: east, north, and south.
44471388 211/1405 400 slightly drugged 73/-50 > s
In a forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
There are three obvious exits: east, north, and south.
44471388 211/1405 400 slightly drugged 73/-50 > s
In a forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
There are two obvious exits: north and west.
44471388 211/1405 400 slightly drugged 73/-50 > s
What?
44471388 211/1405 400 slightly drugged 73/-50 > w
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The fresh air smells very wonderful and refreshing.
You hear a bird singing somewhere on a tree branch.
There are three obvious exits: east, south, and west.
Medium Asaari tree
44471388 217/1405 400 slightly drugged 73/-50 > w
w
In a forest
You are surrounded by a thick forest. There are trees of different sizes and
shapes everywhere you look. There are also a lot of plants around you. It is
hard to see where the forest ends.
There are four obvious exits: east, north, south, and west.
44471388 217/1405 400 slightly drugged 73/-50 >
In a forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
There are four obvious exits: east, north, south, and west.
44471388 217/1405 400 slightly drugged 73/-50 > s
Surrounded by the forest
You find yourself somewhere in the midst of a forest on the planet of
Bimmisaari. As far as forests go, this looks quite typical, except for the large
Asaari trees you cannot see anywhere else in the galaxy.
The forest continues in every available exit.
The ground is a little squishy and smells muddy.
You hear nothing at all, which is rather unusual and a bit scary.
There are three obvious exits: east, north, and west.
44471388 217/1405 400 slightly drugged 73/-50 > s
What?
44471388 217/1405 400 slightly drugged 73/-50 > lpw
---- Room 1 ----
Surrounded by the forest
[4: n, s, e, w]
Small Asaari tree
---- Room 2 ----
In a forest
[4: s, n, e, w]
T5UV2
---- Room 3 ----
Path close to city
[4: n, s, e, w]
Bimm citizen
---- Room 4 ----
In a forest
[3: s, n, e]
You cannot see in that direction.
44471388 217/1405 400 slightly drugged 73/-50 > w
Surrounded by the forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
The forest continues in every available exit.
The air smells of bark and leaves from the trees.
You hear a bird singing somewhere on a tree branch.
There are four obvious exits: east, north, south, and west.
Small Asaari tree
44471388 217/1405 400 slightly drugged 73/-50 > w
In a forest
Tall Asaari trees grow in this forest and you can see several swaying around.
The trees are moving even though there is no wind. If they weren't firmly
planted on the ground by their roots, they might actually walk about.
There are four obvious exits: east, north, south, and west.
T5UV2
44471388 217/1405 400 slightly drugged 73/-50 > w
Path close to city
The sights, smells and sounds of the city are very close by here. Through some
trees on your west and east you can catch glimpses of the city that seems to be
built on a large clearing in the middle of the woods. Towards the south the path
continues on a straight line directly to the docks.
The clean forest air is starting to get mixed with various smells from the city.
You hear faint sounds from the city to the north.
There are four obvious exits: east, north, south, and west.
Bimm citizen
44471388 217/1405 400 slightly drugged 73/-50 > s
A path near the city
A large Asaari tree is almost living in the middle of the path. Its branches are
swaying above you, almost touching your head. There is not a breath of wind in
the air, but still the tree moves gently. The Bimms seem to have great respect
for this old tree.
The Asaari tree is creating a noise with its ruffling leaves as it moves. Who
knows, maybe that might be its way of trying to communicate with you.
There are four obvious exits: east, north, south, and west.
Bimm child
44471388 217/1405 400 slightly drugged 73/-50 > s
s
A long straight path
The path continues and you seem to have reached about the half way. The distance
to the docks and to the city seems about the same. As before this part of the
path is also lined with forests in the east and west. The path looks well
travelled, otherwise there is not that much to see here.
There are four obvious exits: east, north, south, and west.
44471388 217/1405 400 slightly drugged 73/-50 >
A path
You are somewhere on a path, either going back towards the docks or heading
towards the city. The city is still pretty far away, but you can get better
glimpses at it already. The docks cannot be seen from here as the path twists
south of you and the docks are buried in the middle of large trees.
You are surrounded by fresh forest air.
There are four obvious exits: east, north, south, and west.
44471388 217/1405 400 slightly drugged 73/-50 > s
s
A path near the docks
This is the southern end of a long straight path that leads straight into the
main city on Bimmisaari. The docks can be found to your southeast and the city
looms far ahead to the north. To your east and west you can see a lush forest.
You can still hear the noise from the docks.
There are four obvious exits: east, north, southeast, and west.
A greeter
ALR-Z5
An inspector
44471388 217/1405 400 slightly drugged 73/-50 >
What?
44471388 217/1405 400 slightly drugged 73/-50 > s
s
What?
44471388 217/1405 400 slightly drugged 73/-50 >
What?
44471388 217/1405 400 slightly drugged 73/-50 > se
You go back to the docks.
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
* Bimmisaari board * is here.
44471388 217/1405 400 slightly drugged 73/-50 > ds
2-1C4Z2 beeps in acknowledgement.
HK-26L beeps in acknowledgement.
HK-62N beeps in acknowledgement.
2-1C1O8 beeps in acknowledgement.
44471388 217/1405 400 slightly drugged 73/-50 > i
You are carrying the following nonautoloading items:
An ALR droid remote controller
A capsule of liquid cable
Whipcord (worn)
Five Transdermal Patches
Two toolboxes [32 parts]
Security Access Card
High-Gravity Battle Armor (improved) (worn)
Obsidian sword (wielded) (improved) (reinforced)
Combination wallet-keychain
Gungan battle horn
Seven's ancient holocron
A small access card
Hotel Reservations
A prototype scanner (shielded)
Three pairs of StunCuffs
Dosage applier (improved) (worn) [35 doses]
Slicertool (shielded)
Merchant Sack
Cybernetics toolkit [566 parts]
Bounty Hunter Device
You feel the burden of the weight of your equipment.
44471388 217/1405 400 slightly drugged 73/-50 > dl
Villa Transfer: 6 days, 11 hours, 32 minutes, and 12 seconds
cureall surgery or nanoheal: 7 minutes and 43 seconds
mantrap: 1 minute and 32 seconds
retrovirus or silver poison: 6 minutes and 56 seconds
44471388 217/1405 400 slightly drugged 73/-50 >
You fade into the shadows.
You feel as though you are being watched by Simkin.
2-1C4Z2 zips into the room and beeps to inform you of its presence.
HK-26L zips into the room and beeps to inform you of its presence.
HK-62N zips into the room and beeps to inform you of its presence.
2-1C1O8 zips into the room and beeps to inform you of its presence.
a
2-1C4Z2 performs major surgery on you.
hp: 249/1405 (+27) dr: numb
2-1C1O8 performs major surgery on you.
hp: 275/1405 (+26) dr: numb
44471388 275/1405 400 (H) numb 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 298/1405 (+23) dr: stoned
2-1C1O8 performs major surgery on you.
hp: 322/1405 (+24) dr: stoned
44471388 322/1405 400 (H) stoned 73/-50 > a
2-1C4Z2 tries, but fails to perform major surgery on you.
2-1C1O8 performs major surgery on you.
hp: 346/1405 (+24) dr: comfortably numb
44471388 346/1405 400 (H) comfortably numb 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 367/1405 (+21) dr: comfortably numb
2-1C1O8 performs major surgery on you.
hp: 395/1405 (+28) dr: comfortably numb
44471388 395/1405 400 (H) comfortably numb 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 416/1405 (+21) dr: comfortably numb
2-1C1O8 performs major surgery on you.
hp: 443/1405 (+27) dr: comfortably numb
44471388 443/1405 400 (H) comfortably numb 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 460/1405 (+17) dr: comfortably numb
2-1C1O8 performs major surgery on you.
hp: 491/1405 (+31) dr: crosseyed and painless
44471388 491/1405 400 (H) crosseyed and painless 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 508/1405 (+17) dr: crosseyed and painless
2-1C1O8 performs major surgery on you.
hp: 527/1405 (+19) dr: crosseyed and painless
44471388 527/1405 400 (H) crosseyed and painless 73/-50 > a
2-1C4Z2 performs major surgery on you.
hp: 557/1405 (+30) dr: crosseyed and painless
2-1C1O8 performs major surgery on you.
hp: 586/1405 (+29) dr: crosseyed and painless
44471388 586/1405 400 (H) crosseyed and painless 73/-50 > a
44471388 586/1405 400 (H) crosseyed and painless 73/-50 > a
44471388 586/1405 400 (H) crosseyed and painless 73/-50 > a
44471388 586/1405 400 (H) crosseyed and painless 73/-50 > a
44471388 586/1405 400 (H) crosseyed and painless 73/-50 > dl
Villa Transfer: 6 days, 11 hours, 32 minutes, and 1 second
cureall surgery or nanoheal: 7 minutes and 32 seconds
mantrap: 1 minute and 21 seconds
retrovirus or silver poison: 6 minutes and 45 seconds
44471388 591/1405 400 (H) crosseyed and painless 73/-50 > lpnw
---- Room 1 ----
A path near the docks
[4: n, e, se, w]
A greeter
ALR-Z5
An inspector
You cannot see in that direction.
44471388 591/1405 400 (H) crosseyed and painless 73/-50 > clo
You draw the Dark Side around you to hide your presence.
44471388 591/1405 400 s (H) crosseyed and painless 73/-50 >
Belth <shout> Needs more explosions!
dc
You deactivate the camo cloak.
You step out of the shadows.
44471388 599/1405 400 s crosseyed and painless 73/-50 > nw
You leave the docks and step on the path towards the city.
A path near the docks
This is the southern end of a long straight path that leads straight into the
main city on Bimmisaari. The docks can be found to your southeast and the city
looms far ahead to the north. To your east and west you can see a lush forest.
You can still hear the noise from the docks.
There are four obvious exits: east, north, southeast, and west.
A greeter
ALR-Z5
An inspector
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44471388 599/1405 400 s crosseyed and painless 73/-50 >
[EVENT] minesweeper [EVENT] hosted by Belth is starting. Type <event -join> to
join. Type <eventinfo> for more information.
lpn
---- Room 1 ----
A path
[4: n, s, e, w]
---- Room 2 ----
A long straight path
[4: s, n, e, w]
Simkin says: Make Sci great again! (119 100s)
---- Room 3 ----
A path near the city
[4: n, s, e, w]
Bimm child
---- Room 4 ----
Path close to city
[4: n, s, e, w]
Bimm citizen
---- Room 5 ----
Path into the city
[6: n, s, e, ne, w, nw]
---- Room 6 ----
Entrance to the city
[6: s, n, e, ne, w, nw]
Bimm child
Bimmisaari tourist
---- Room 7 ----
Center of street
[5: s, e, se, w, sw]
You cannot see in that direction.
44471388 599/1405 400 s crosseyed and painless 73/-50 > se
You go back to the docks.
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
* Bimmisaari board * is here.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44471388 599/1405 400 s crosseyed and painless 73/-50 >
An Event Announcer shouts: "Come one, come all to the Minesweeper Event! Fun to
be had for all! Talk to the Event Coordinator on Coruscant for more details!"
You feel capable again.
alr
44471388 607/1405 400 s crosseyed and painless 73/-50 > l
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
2-1C4Z2 [Listening]
HK-62N [Listening]
2-1C1O8 [Listening]
HK-26L [Listening]
* Bimmisaari board * is here.
44471388 607/1405 400 s crosseyed and painless 73/-50 > i
You are carrying the following nonautoloading items:
An ALR droid remote controller
A capsule of liquid cable
Whipcord (worn)
Five Transdermal Patches
Two toolboxes [32 parts]
Security Access Card
High-Gravity Battle Armor (improved) (worn)
Obsidian sword (wielded) (improved) (reinforced)
Combination wallet-keychain
Gungan battle horn
Seven's ancient holocron
A small access card
Hotel Reservations
A prototype scanner (shielded)
Three pairs of StunCuffs
Dosage applier (improved) (worn) [35 doses]
Slicertool (shielded)
Merchant Sack
Cybernetics toolkit [566 parts]
Bounty Hunter Device
You feel the burden of the weight of your equipment.
44471388 607/1405 400 s crosseyed and painless 73/-50 > l bag
The merchant sack holds more than a regular backpack inside it, but weighs
slightly less. It is great for carrying large quantities of things in it.
It contains:
An ALR droid remote controller
A digital clipboard
Trade Federation insignia
Two Bridge access passes
Seven Transdermal Patches
Modulated lightsaber handle (improved) (reinforced) (faint green)
Six toolboxes
It is halfway filled up.
The item's capacity has been greatly altered by Siete.
44471388 607/1405 400 s crosseyed and painless 73/-50 >
Simkin sets off a ManTrap and is suddenly flattened onto the ground in an almost
comical way.
pd
You press the button and ALR-O4 pops off.
44471388 607/1405 400 s crosseyed and painless 73/-50 > l
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
2-1C4Z2 [Listening]
ALR-O4
HK-62N [Listening]
2-1C1O8 [Listening]
HK-26L [Listening]
* Bimmisaari board * and Ubrikkian R-TechApp ManTrap (restraining Simkin) are
here.
44471388 607/1405 400 s crosseyed and painless 73/-50 > e
Main dock
This is the main landing platform for intergalactic starships on the planet
Bimmisaari. A little Bimm ship patrolman can usually be found here checking on
the traffic and giving out ship id cards to those in need. All you need to do is
show him your ship title.
The air is filled with a deafening roar from all the ship engines.
There are three obvious exits: south, southwest, and west.
Bimm patrolman
Smuggler
Miser's Cabbie
OOM-F1C2
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44471388 615/1405 400 s crosseyed and painless 73/-50 > gc
You get An ALR droid remote controller from Merchant Sack.
44471388 615/1405 400 s crosseyed and painless 73/-50 > pd
You press the button and ALR-Q9 pops off.
44471388 615/1405 400 s crosseyed and painless 73/-50 > w
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
ALR-O4
* Bimmisaari board * and Ubrikkian R-TechApp ManTrap (restraining Simkin) are
here.
2-1C4Z2 enters.
HK-26L enters.
HK-62N enters.
2-1C1O8 enters.
44471388 615/1405 400 s crosseyed and painless 73/-50 > an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 662/1405 (+47) dr: crosseyed and painless
44471388 662/1405 400 sa crosseyed and painless 73/-50 >
You feel capable again.
alias sm
sm shieldme
44471388 670/1405 400 sa crosseyed and painless 73/-50 > shortout mantrap
You fiddle with the ManTrap's power couplings and manage to short out the power
supply.
A small device attached to the ManTrap sparks and catches fire, consuming itself
in moments.
ALR-O4 reports: I've cornered Simkin.
44471388 670/1405 400 sa crosseyed and painless 73/-50 > an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 709/1405 (+39) dr: crosseyed and painless
44471388 709/1405 400 sa crosseyed and painless 73/-50 > p
The scanner beeps : Simkin is at 94% health.
44471388 709/1405 400 sa crosseyed and painless 73/-50 >
Simkin slices you horribly with his obsidian sword.
hp: 672/1405 (-37)
The sword's runes flare to life as it cuts into Simkin.
hp: 704/1405 (+32) dr: crosseyed and painless
You lay waste to Simkin with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 599/1405 (-105)
an
You are too busy to do that yet.
44471427 599/1405 400 sa crosseyed and painless 73/-50 >
The scanner makes a small beep.
Simkin slices you horribly with his obsidian sword.
hp: 562/1405 (-37)
You slice Simkin horribly with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N damages Simkin with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L injures Simkin severely with a blaster bolt.
You feel capable again.
The scanner makes a small beep.
an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 634/1405 (+72) dr: crosseyed and painless
44471439 634/1405 400 sa crosseyed and painless 73/-50 >
The scanner makes a small beep.
Simkin misses you with his obsidian sword.
A swing and a miss... Strike 2 for you!
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N's shot is pinpoint accurate, doing massive damage to Simkin.
HK-62N nicks Simkin with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L injures Simkin with a blaster bolt.
an
You are too busy to do that yet.
44471439 642/1405 400 sa crosseyed and painless 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin hews you with his obsidian sword.
hp: 582/1405 (-60)
You carve Simkin with your obsidian sword.
HK-62N points its Dual Pistols at Simkin and fires it.
HK-62N wounds Simkin with a blaster bolt.
HK-26L points its Dual Pistols at Simkin and fires it.
HK-26L nails Simkin with a blaster bolt.
You feel capable again.
The scanner makes a small beep.
an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 618/1405 (+36) dr: crosseyed and painless
44471455 618/1405 400 sa crosseyed and painless 73/-50 > g e
2-1C4Z2 leaves east.
HK-26L leaves east.
HK-62N leaves east.
2-1C1O8 leaves east.
44471455 618/1405 400 sa crosseyed and painless 73/-50 >
Simkin shears you to pieces with his obsidian sword.
hp: 569/1405 (-49)
You cause great damage to Simkin with your weapon!
The sword's runes flare to life as it cuts into Simkin.
hp: 590/1405 (+21) dr: crosseyed and painless
You dismember Simkin with your obsidian sword.
You feel your lifeforce being stolen by Simkin.
hp: 530/1405 (-60)
'whoa
You say: whoa
44471493 530/1405 400 sa crosseyed and painless 73/-50 >
The scanner makes a small beep.
Simkin delivers a surgical strike.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin cleaves you with his obsidian sword.
hp: 448/1405 (-82)
The sword's runes flare to life as it cuts into Simkin.
hp: 480/1405 (+32) dr: crosseyed and painless
You lay waste to Simkin with your obsidian sword.
You feel capable again.
Simkin looks at ALR-O4.
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin carves you with his obsidian sword.
hp: 425/1405 (-55)
The sword's runes flare to life as it cuts into Simkin.
hp: 447/1405 (+22) dr: crosseyed and painless
You destroy Simkin with your obsidian sword.
an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 483/1405 (+36) dr: crosseyed and painless
44471595 483/1405 400 sa crosseyed and painless 73/-50 >
Simkin shears you to pieces with his obsidian sword.
hp: 434/1405 (-49)
You cause great damage to Simkin with your weapon!
You dismember Simkin with your obsidian sword.
an
You are too busy to do that yet.
44471621 442/1405 400 sa crosseyed and painless 73/-50 > an
You are too busy to do that yet.
44471621 442/1405 400 sa crosseyed and painless 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin gashes you with his obsidian sword.
hp: 369/1405 (-73)
The sword's runes flare to life as it cuts into Simkin.
hp: 389/1405 (+20) dr: crosseyed and painless
Your Dominator Gauntlets direct your strike, and you land a devastating blow on
Simkin!
You cleave Simkin with your obsidian sword.
You feel capable again.
an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 424/1405 (+35) dr: crosseyed and painless
44471656 424/1405 400 sa crosseyed and painless 73/-50 > p
The scanner beeps : Simkin is at 39% health.
44471656 424/1405 400 sa crosseyed and painless 73/-50 > an
Simkin tries to move out of the room, but ALR-O4 stops him!
You are too busy to do that yet.
44471656 424/1405 400 sa crosseyed and painless 73/-50 >
Simkin grazes you with his obsidian sword.
hp: 409/1405 (-15)
You strike Simkin letting blood with your obsidian sword.
an
You are too busy to do that yet.
44471678 409/1405 400 sa crosseyed and painless 73/-50 > an
You are too busy to do that yet.
44471678 409/1405 400 sa crosseyed and painless 73/-50 >
Simkin causes great damage to you with his weapon!
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin dismembers you with his obsidian sword.
hp: 315/1405 (-94)
You cause great damage to Simkin with your weapon!
You destroy Simkin utterly with your obsidian sword.
You feel capable again.
an
Simkin tries to move out of the room, but ALR-O4 stops him!
The pain of your injuries seems to vanish as you focus on your anger.
hp: 366/1405 (+51) dr: crosseyed and painless
44471711 366/1405 400 sa crosseyed and painless 73/-50 >
Simkin slashes you with his sword. The runes flare as you feel part of your life
stolen.
Simkin rends you with his obsidian sword.
hp: 299/1405 (-67)
You graze Simkin with your obsidian sword.
an
You are too busy to do that yet.
44471714 299/1405 400 sa crosseyed and painless 73/-50 > an
Simkin causes great damage to you with his weapon!
Simkin carves you with his obsidian sword.
hp: 242/1405 (-57)
The sword's runes flare to life as it cuts into Simkin.
hp: 264/1405 (+22) dr: crosseyed and painless
You mutilate Simkin with your obsidian sword.
You feel capable again.
The pain of your injuries seems to vanish as you focus on your anger.
hp: 318/1405 (+46) dr: crosseyed and painless
44471755 318/1405 400 sa crosseyed and painless 73/-50 > an
Simkin lifts ALR-O4 from here to south.
You are too busy to do that yet.
44471755 318/1405 400 sa crosseyed and painless 73/-50 >
Simkin leaves northwest.
p
hscan <target>
44471755 318/1405 400 sa crosseyed and painless 73/-50 > nw
You leave the docks and step on the path towards the city.
A path near the docks
This is the southern end of a long straight path that leads straight into the
main city on Bimmisaari. The docks can be found to your southeast and the city
looms far ahead to the north. To your east and west you can see a lush forest.
You can still hear the noise from the docks.
There are four obvious exits: east, north, southeast, and west.
A greeter
An inspector
You have lost 2-1C4Z2.
You have lost HK-26L.
You have lost HK-62N.
You have lost 2-1C1O8.
44471755 318/1405 400 sa crosseyed and painless 73/-50 > an
You are too busy to do that yet.
44471755 318/1405 400 sa crosseyed and painless 73/-50 > se
Glenn enters.
Decontamination Droid enters.
Decontamination Droid enters.
GNK-Z1 enters.
Glenn's Bodyguard enters.
Body Double enters.
You go back to the docks.
Part of the docks
This is a more quiet part of the whole dock complex. You can see impenetrable
forest around the docks. To the northwest you can see the beginning of a path
leading to the town. It seems the docks have been situated a bit further away
from the city.
The smell of oil from the ships is mixed here with various smells from the
forest.
There are four obvious exits: east, northwest, south, and southeast.
* Bimmisaari board * is here.
44471755 318/1405 400 sa crosseyed and painless 73/-50 > e
Main dock
This is the main landing platform for intergalactic starships on the planet
Bimmisaari. A little Bimm ship patrolman can usually be found here checking on
the traffic and giving out ship id cards to those in need. All you need to do is
show him your ship title.
The air is filled with a deafening roar from all the ship engines.
There are three obvious exits: south, southwest, and west.
Bimm patrolman
2-1C4Z2 [Listening]
Smuggler
ALR-Q9
HK-62N [Listening]
Miser's Cabbie
2-1C1O8 [Listening]
OOM-F1C2
HK-26L [Listening]
44471755 318/1405 400 sa crosseyed and painless 73/-50 >
You feel capable again.
Glenn enters.
Decontamination Droid enters.
Decontamination Droid enters.
GNK-Z1 enters.
Glenn's Bodyguard enters.
Body Double enters.
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
an
The pain of your injuries seems to vanish as you focus on your anger.
hp: 441/1405 (+123) dr: crosseyed and painless
44471755 441/1405 400 sa crosseyed and painless 73/-50 >
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid tries, but fails to perform major surgery on Glenn.
Decontamination Droid tries, but fails to perform major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
an
You are too busy to do that yet.
44471755 441/1405 400 sa crosseyed and painless 73/-50 >
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
Decontamination Droid performs major surgery on Glenn.
lpw
---- Room 1 ----
Part of the docks
[4: s, e, se, nw]
* Bimmisaari board * is here.
You cannot see in that direction.
44471755 441/1405 400 sa crosseyed and painless 73/-50 >
You feel capable again.
Decontamination Droid performs decontamination procedures on Glenn.
Glenn is momentarily surrounded by a mauve light.
lps
---- Room 1 ----
Minor dock
[3: n, w, nw]
Sluis ship storage worker
Z-95 Headhunter [10153] and A propaganda pamphlet for the Imperial cause are
here.
You cannot see in that direction.
44471755 441/1405 400 sa crosseyed and painless 73/-50 >
You can use mantrap again.
s
Minor dock
This is the minor dock for intergalactic starships. It is situated a little ways
away from the main dock and no patrolman is usually standing here checking on
the ships. This dock is often used only when the main one is filled with ships.
A thick forest surrounds this platform to the east and south. Thick undergrowth
prevents you from going into the forest though. The rest of this large dock
complex can be found in the other available exits.
There are three obvious exits: north, northwest, and west.
Sluis ship storage worker
A propaganda pamphlet for the Imperial cause is here.
Z-95 Headhunter [10153] is here.
44471755 449/1405 400 sa crosseyed and painless 73/-50 > lpn
---- Room 1 ----
Main dock
[3: s, w, sw]
Bimm patrolman
Glenn's Bodyguard
2-1C4Z2 [Listening]
Smuggler
ALR-Q9
HK-62N [Listening]
Glenn's double
GNK-Z1
Miser's Cabbie
Two Decontamination Droids
2-1C1O8 [Listening]
Glenn the Absorber of the Force
OOM-F1C2
HK-26L [Listening]
You cannot see in that direction.
44471755 449/1405 400 sa crosseyed and painless 73/-50 > gc
There is no controller in Merchant Sack.
44471755 449/1405 400 sa crosseyed and painless 73/-50 > n
Main dock
This is the main landing platform for intergalactic starships on the planet
Bimmisaari. A little Bimm ship patrolman can usually be found here checking on
the traffic and giving out ship id cards to those in need. All you need to do is
show him your ship title.
The air is filled with a deafening roar from all the ship engines.
There are three obvious exits: south, southwest, and west.
Bimm patrolman
Glenn's Bodyguard
2-1C4Z2 [Listening]
Smuggler
ALR-Q9
HK-62N [Listening]
Glenn's double
GNK-Z1
Miser's Cabbie
Two Decontamination Droids
2-1C1O8 [Listening]
Glenn the Absorber of the Force
OOM-F1C2
HK-26L [Listening]
44471755 449/1405 400 sa crosseyed and painless 73/-50 >
Glenn's patch appears to seep into his skin as it expires.
alr
44471755 449/1405 400 sa crosseyed and painless 73/-50 > lpw
---- Room 1 ----
Part of the docks
[4: s, e, se, nw]
* Bimmisaari board * is here.
You cannot see in that direction.
44471755 449/1405 400 sa crosseyed and painless 73/-50 >
Glenn applies a patch to his neck.
Glenn is momentarily surrounded by a mauve light.
gam
You say: Take me to Gamorr or I'll make you suck vacuum, Hutt-face!
Smuggler falls down laughing.
Smuggler says: I'm not afraid of a wanna-be like you! Suck fist!
44471755 449/1405 400 sa crosseyed and painless 73/-50 >
You strike Smuggler letting blood with your obsidian sword.
s
You must give your attacker a chance to fight back.
44471776 449/1405 400 sa crosseyed and painless 73/-50 >
Decontamination Droid performs decontamination procedures on Glenn.
s
You must give your attacker a chance to fight back.
44471776 449/1405 400 sa crosseyed and painless 73/-50 >
Smuggler hurts you mildly with their fist.
hp: 431/1405 (-18)
Smuggler tried to punch you but missed completely.
You cause great damage to Smuggler with your weapon!
The sword's runes flare to life as it cuts into Smuggler.
hp: 461/1405 (+30) dr: crosseyed and painless
You devastate Smuggler with your obsidian sword.
s
Minor dock
This is the minor dock for intergalactic starships. It is situated a little ways
away from the main dock and no patrolman is usually standing here checking on
the ships. This dock is often used only when the main one is filled with ships.
A thick forest surrounds this platform to the east and south. Thick undergrowth
prevents you from going into the forest though. The rest of this large dock
complex can be found in the other available exits.
There are three obvious exits: north, northwest, and west.
Sluis ship storage worker
A propaganda pamphlet for the Imperial cause is here.
Z-95 Headhunter [10153] is here.
44471829 469/1405 400 sa crosseyed and painless 73/-50 >
sim
What?
44471829 469/1405 400 sa crosseyed and painless 73/-50 > sig
You begin to work your electronic thumb, trying to get a shuttle to pick you up.
44471829 469/1405 400 sa crosseyed and painless 73/-50 >
You hear a great explosion. Little tiny pieces of Rhasta splatter all over
everything.
You feel capable again.
You put your electronic thumb away.
A sleek shuttle lands and you enter it for your ride home.
High Mortal Transport Shuttle
This is a luxurious shuttle converted to service High Mortals. It looks to have
been used in years of service, but has obviously been very well taken care of.
Hopefully it will provide you a smooth and safe ride to your home.
There are no obvious exits.
The hatch is closed and the private ship takes off.
You can use electronic thumb again.
Transport Shuttle (RT. 212: Soleada-Bimmisaari-Rodia) appears suddenly as it
drops out of hyperspace.
lr
LR droid status readout:
[1] ALR-D6 {61} at Surrounded by t | Bimmisaari
[2] ALR-D8 {118} at Surrounded by t | Bimmisaari
[3] ALR-O4 {325} at Shuttle dock | Bimmisaari
[4] ALR-Q9 {331} at Main dock | Bimmisaari
-Glenn
44471829 493/1405 400 sa crosseyed and painless 73/-50 >
The private ship maneuvers away from Bimmisaari and prepares to jump to
hyperspace.
Butch's Transport Shuttle (RT. 702: Ord Mantell-Berchest-Bimmisaari) launches
from Bimmisaari.
A private ship launches from Bimmisaari.
The private ship hyperspaces to the Hoth System.
Butch's Transport Shuttle (RT. 702: Ord Mantell-Berchest-Bimmisaari) appears
suddenly as it drops out of hyperspace.
The private ship hyperspaces to the Eichbaum System.
Transport Shuttle (RT. 302: Eichbaum-Bespin) vanishes into hyperspace.
pk im out
Seven <pk> im out