SWMud PK Logs

Submitted on 2013-09-01, Makor vs Plaster on Corellia


Damage from Unknown Enemy


Damage from Plaster: 519 damage over 45 rounds (11.53 DPR)

Graph of damage from Plaster with his lightsaber:


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262/262 15045 27902 0/-50 undrugged 102 > gear
You are carrying:
Makor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
Two ship ID security card *Held*s
lightsaber handle *Held*
A health scanner *Held*
Bounty Hunter Device *Held*
Four Merchant Sack *Held*s
An SLR droid remote controller *Held*
Slicertool *Held*
A Wookiee carrying bag *Held*
 
You feel the burden of the weight of your equipment.
262/262 15045 27902 0/-50 undrugged 102 > lx
Corellia Space Dock
[1: s]
Ship patrolman
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 15045 27902 0/-50 undrugged 102 > exit
Corellia Space Dock
[1: s]
Ship patrolman
 
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
 
262/262 15045 27902 0/-50 undrugged 102 > ls
Corellia Space Port
[2: n, e]
Smuggler
Plaster the Big Game Hunter
SLR-K8
You cannot see in that direction.
262/262 15045 27902 0/-50 undrugged 102 >
Plaster nicks you with a thrown weapon from the south.
hp: 254/262 (-8)
Plaster enters.
You sting Plaster sharply with your shock whip.
Plaster cuts you with his lightsaber.
hp: 240/262 (-16)
Plaster presses a button on a controller and SLR-A3 pops out.
 
press detach
There is already an LR droid in the room.
 
240/262 15048 27902 0/-50 undrugged 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 229/262 (-11)
k
You attempt to strike Plaster with a chitinous fist without success.
229/262 15051 27902 0/-50 undrugged 102 > hscan
The scanner beeps : Plaster is at 94% health.
229/262 15051 27902 0/-50 undrugged 102 > s
The little LR droid blocks that direction with an energy field!
 
229/262 15051 27902 0/-50 undrugged 102 >
Your whip crackles as it hits Plaster.
You shear Plaster to pieces with your shock whip.
ls
Corellia Space Port
[2: n, e]
Smuggler
SLR-K8
You cannot see in that direction.
229/262 15064 27902 0/-50 undrugged 102 >
Plaster tried to slow you but failed.
 
hscan
The scanner beeps : Plaster is at 86% health.
229/262 15064 27902 0/-50 undrugged 102 > s
The little LR droid blocks that direction with an energy field!
 
229/262 15064 27902 0/-50 undrugged 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 221/262 (-8)
s
The little LR droid blocks that direction with an energy field!
 
221/262 15067 27902 0/-50 undrugged 102 > hscan
The scanner beeps : Plaster is at 83% health.
221/262 15067 27902 0/-50 undrugged 102 >
The scanner makes a small beep.
 
You sting Plaster sharply with your shock whip.
Plaster grazes you with his lightsaber.
hp: 206/262 (-15)
wear healing suit
remove healing suit
You are already wearing that!
 
206/262 15069 27902 0/-50 undrugged 102 >
You remove your healing suit.
 
206/262 15069 27902 0/-50 undrugged 102 >
You sting Plaster sharply with your shock whip.
Plaster grazes you with his lightsaber.
hp: 194/262 (-12)
remove healing suit
You are not wearing that!
 
194/262 15072 27902 0/-50 undrugged 102 > wear healing suit
You wear Healing suit *Held*.
 
194/262 15072 27902 0/-50 undrugged 102 > k
You strike Plaster with a chitinous fist!
194/262 15072 27902 0/-50 undrugged 102 >
You miss.
Plaster grazes you with his lightsaber.
hp: 182/262 (-12)
s
The little LR droid blocks that direction with an energy field!
 
182/262 15072 27902 0/-50 undrugged 102 > hscan
The scanner beeps : Plaster is at 76% health.
182/262 15072 27902 0/-50 undrugged 102 >
Plaster tears into you with his claws, leaving dreadful wounds.
 
hp: 177/262 (-5)
blook
You look over the male Trandoshan.
Plaster needs your credits Be a sponsor-donate now purchase a spot to put your logo now <space still available>
Alignment: Very strong ties with the Rebellion
He is in decent shape.
He is carrying:
Plaster's copy of The Hitchhiker's Guide to the Star Wars Galaxy
Anti-drug Patch (applied)
Transdermal Patch (applied)
A medkit
A medkit
A medkit
A medkit
Jetpack (worn)
an empty syringe
A Vial of Ryll
A Wookiee carrying bag
A Wookiee carrying bag
A Master Key
A health scanner
Flare Tube
Dosage applier (worn)
bright green lightsaber (wielded)
 
177/262 15072 27902 0/-50 undrugged 102 > hscan
Plaster never knew what missed him.
Plaster tickles you with his lightsaber.
hp: 172/262 (-5)
The scanner beeps : Plaster is at 76% health.
172/262 15072 27902 0/-50 undrugged 102 > get transdermal patch from sack
You get Transdermal Patch from Merchant Sack *Held*.
172/262 15072 27902 0/-50 undrugged 102 >
The scanner makes a small beep.
 
get anti-drug patch from sack
You sting Plaster sharply with your shock whip.
Plaster grazes you with his lightsaber.
hp: 157/262 (-15)
You get Anti-drug Patch from Merchant Sack *Held*.
157/262 15075 27902 0/-50 undrugged 102 > apply
You apply the patch to your neck.
157/262 15075 27902 0/-50 undrugged 102 > apply
You lose more blood from your grievous injuries.
hp: 155/262 (-2)
You apply the patch to your neck.
155/262 15075 27902 0/-50 undrugged 102 > k
You aren't ready to strike an opponent.
155/262 15075 27902 0/-50 undrugged 102 > hscan
You deal a deadly blow... to empty space!
Plaster tickles you with his lightsaber.
hp: 148/262 (-7)
The scanner beeps : Plaster is at 80% health.
148/262 15075 27902 0/-50 undrugged 102 > hscan
The scanner beeps : Plaster is at 80% health.
148/262 15075 27902 0/-50 undrugged 102 > k
You attempt to strike Plaster with a chitinous fist without success.
148/262 15075 27902 0/-50 undrugged 102 >
You tickle Plaster with your shock whip.
Plaster tickles you with his lightsaber.
hp: 143/262 (-5)
Plaster tears into you with his claws, leaving dreadful wounds.
 
hp: 139/262 (-4)
hscan
The scanner beeps : Plaster is at 79% health.
139/262 15076 27902 0/-50 undrugged 102 >
Your whip crackles as it hits Plaster.
You slice Plaster with your shock whip.
You lose more blood from your grievous injuries.
hp: 138/262 (-3)
The scanner makes a small beep.
 
You graze Plaster with your shock whip.
Plaster tickles you with his lightsaber.
hp: 132/262 (-6)
You lose more blood from your grievous injuries.
hp: 130/262 (-2)
droids south
130/262 15086 27902 0/-50 undrugged 102 > droids down
130/262 15086 27902 0/-50 undrugged 102 >
You graze Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 119/262 (-11)
You lose more blood from your grievous injuries.
hp: 114/262 (-5)
droids exit
FA-5T5 enters.
FX-1A9 enters.
114/262 15091 27902 0/-50 undrugged 102 >
You tickle Plaster with your shock whip.
Plaster grazes you with his lightsaber.
hp: 100/262 (-14)
The scanner makes a small beep.
 
Plaster tears into you with his claws, leaving dreadful wounds.
 
hp: 94/262 (-6)
k
You strike Plaster with a chitinous fist!
94/262 15092 27902 0/-50 undrugged 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 83/262 (-11)
hp: 115/262 (+32) dr: undrugged
The suit administers a dose of healing mixture.
You lose more blood from your grievous injuries.
hp: 112/262 (-3)
hscan
The scanner beeps : Plaster is at 58% health.
112/262 15094 27902 0/-50 undrugged 102 >
The scanner makes a small beep.
 
You sting Plaster sharply with your shock whip.
Plaster slices you with his lightsaber.
hp: 92/262 (-20)
You lose more blood from your grievous injuries.
hp: 86/262 (-6)
Your wound stops bleeding.
 
get ryll from sack
You get A Vial of Ryll from Merchant Sack *Held*.
86/262 15097 27902 0/-50 undrugged 102 >
You deal a deadly blow... to empty space!
Plaster tickles you with his lightsaber.
hp: 80/262 (-6)
You lose more blood from your grievous injuries.
hp: 78/262 (-2)
hscan
The scanner beeps : Plaster is at 67% health.
78/262 15097 27902 0/-50 undrugged 102 >
The scanner makes a small beep.
 
You lose more blood from your grievous injuries.
hp: 74/262 (-4)
radminister ryll
You administer the ryll, and feel better immediately.
hp: 179/262 (+105) dr: numb
hp: 179/262 sp: 1227/1227
179/262 15097 27902 0/-50 numb 102 >
Plaster dances around as you miss.
Plaster grazes you with his lightsaber.
hp: 164/262 (-15)
hscan
Plaster attempts to tear you with his claws but only manages to scrape them harmlessly across your chest.
 
The scanner beeps : Plaster is at 67% health.
164/262 15097 27902 0/-50 numb 102 > k
You strike Plaster with a chitinous fist!
164/262 15097 27902 0/-50 numb 102 >
You cut Plaster with your shock whip.
Plaster tickles you with his lightsaber.
hp: 159/262 (-5)
k
You aren't ready to strike an opponent.
159/262 15101 27902 0/-50 numb 102 > hscan
The scanner beeps : Plaster is at 59% health.
159/262 15101 27902 0/-50 numb 102 >
You lose more blood from your grievous injuries.
hp: 157/262 (-2)
s
The little LR droid blocks that direction with an energy field!
 
157/262 15101 27902 0/-50 numb 102 >
You sting Plaster sharply with your shock whip.
Plaster missed you.
You lose more blood from your grievous injuries.
hp: 152/262 (-5)
Your wound stops bleeding.
 
k
You aren't ready to strike an opponent.
152/262 15103 27902 0/-50 numb 102 > hscan
The scanner beeps : Plaster is at 56% health.
152/262 15103 27902 0/-50 numb 102 >
You feel less drugged.
 
s
The little LR droid blocks that direction with an energy field!
 
152/262 15103 27902 0/-50 numb 102 >
You tickle Plaster with your shock whip.
Plaster grazes you with his lightsaber.
hp: 137/262 (-15)
hp: 157/262 (+20) dr: numb
s
157/262 15104 27902 0/-50 numb 102 > k
You aren't ready to strike an opponent.
157/262 15104 27902 0/-50 numb 102 > s
The little LR droid blocks that direction with an energy field!
 
157/262 15104 27902 0/-50 numb 102 > hscan
The scanner beeps : Plaster is at 61% health.
157/262 15104 27902 0/-50 numb 102 > k
Plaster dances around as you miss.
Plaster grazes you with his lightsaber.
hp: 146/262 (-13)
You lose more blood from your grievous injuries.
hp: 140/262 (-6)
Plaster tried to slow you but failed.
 
You strike Plaster with a chitinous fist!
140/262 15104 27902 0/-50 numb 102 > s
The little LR droid blocks that direction with an energy field!
 
140/262 15104 27902 0/-50 numb 102 >
You cut Plaster with your shock whip.
Plaster grazes you with his lightsaber.
hp: 126/262 (-14)
hscan
The scanner beeps : Plaster is at 54% health.
126/262 15108 27902 0/-50 numb 102 > s
126/262 15108 27902 0/-50 numb 102 > s
The little LR droid blocks that direction with an energy field!
 
126/262 15108 27902 0/-50 numb 102 >
You cut Plaster with your shock whip.
Plaster grazes you with his lightsaber.
hp: 113/262 (-13)
s
113/262 15114 27902 0/-50 numb 102 > hscan
The scanner beeps : Plaster is at 50% health.
113/262 15114 27902 0/-50 numb 102 > s
You lose more blood from your grievous injuries.
hp: 110/262 (-3)
Your wound stops bleeding.
 
The little LR droid blocks that direction with an energy field!
 
110/262 15114 27902 0/-50 numb 102 >
You tickle Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 102/262 (-8)
hp: 113/262 (+11) dr: numb
The suit administers a dose of healing mixture.
hscan
The scanner beeps : Plaster is at 48% health.
113/262 15115 27902 0/-50 numb 102 > s
Corellia Space Port
[2: n, e]
Smuggler
SLR-K8
 
113/262 15115 27902 0/-50 numb 102 > le
The Road into Coronet City
[4: n, s, e, w]
SLR-A9
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
The Western Edge of Coronet City
[4: s, n, e, w]
The intersection of Main Street and Imperial Road
[4: s, n, e, w]
Imperial Road
[4: s, n, e, w]
The end of Imperial Road
[3: n, e, w]
Entrance
[2: e, w]
Grand Hall, first floor
[5: s, e, ne, se, w]
Security Guard
Grand Hall, first floor
[7: s, n, e, se, ne, w, sw]
Grand Hall, first floor
[7: s, n, e, se, w, sw, nw]
Defel citizen
113/262 15115 27902 0/-50 numb 102 >
Plaster enters.
e
The little LR droid blocks that direction with an energy field!
 
113/262 15115 27902 0/-50 numb 102 > hscan
hscan <target>
113/262 15115 27902 0/-50 numb 102 > k
You can't find anyone or anything to strike.
113/262 15115 27902 0/-50 numb 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 103/262 (-10)
Plaster tried to slow you but failed.
 
k
You attempt to strike Plaster with a chitinous fist without success.
103/262 15117 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
103/262 15117 27902 0/-50 numb 102 > hscan
The scanner makes a small beep.
 
The scanner beeps : Plaster is at 46% health.
103/262 15117 27902 0/-50 numb 102 >
You sting Plaster sharply with your shock whip.
Plaster cuts you with his lightsaber.
hp: 87/262 (-16)
droids south
FA-5T5 enters.
FX-1A9 enters.
87/262 15120 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
87/262 15120 27902 0/-50 numb 102 >
You tickle Plaster with your shock whip.
Plaster missed you.
hscan
The scanner beeps : Plaster is at 41% health.
87/262 15121 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
87/262 15121 27902 0/-50 numb 102 > droids follow
FA-5T5 is now following you.
FX-1A9 is now following you.
87/262 15121 27902 0/-50 numb 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 79/262 (-8)
hscan
The scanner beeps : Plaster is at 38% health.
79/262 15124 27902 0/-50 numb 102 > e
79/262 15124 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
79/262 15124 27902 0/-50 numb 102 >
You cut Plaster with your shock whip.
Plaster cuts you with his lightsaber.
hp: 60/262 (-19)
k
Plaster attempts to tear you with his claws but only manages to scrape them harmlessly across your chest.
 
You attempt to strike Plaster with a chitinous fist without success.
60/262 15129 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
60/262 15129 27902 0/-50 numb 102 >
Your whip crackles as it hits Plaster.
You slice Plaster with your shock whip.
droids fx inject makor with gold
FX-1A9 says: Master, You do not have a syringe with that poison in your inventory.
60/262 15137 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
60/262 15137 27902 0/-50 numb 102 >
You sting Plaster sharply with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 55/262 (-11)
You feel less drugged.
 
k
You aren't ready to strike an opponent.
55/262 15139 27902 0/-50 slightly drugged 102 >
hp: 75/262 (+20) dr: slightly drugged
droid fx inject makor with silver
What?
75/262 15139 27902 0/-50 slightly drugged 102 >
You tickle Plaster with your shock whip.
Plaster cuts you with his lightsaber.
hp: 58/262 (-17)
e
The little LR droid blocks that direction with an energy field!
 
58/262 15140 27902 0/-50 slightly drugged 102 > e
58/262 15140 27902 0/-50 slightly drugged 102 >
You cut Plaster with your shock whip.
Plaster cuts you with his lightsaber.
hp: 40/262 (-18)
hp: 73/262 (+33) dr: slightly drugged
The suit administers a dose of healing mixture.
Plaster's wounds heal over as he injects himself with a silver drug.
 
You tickle Plaster with your shock whip.
Plaster grazes you with his lightsaber.
hp: 60/262 (-13)
k
You strike Plaster with a chitinous fist!
60/262 15147 27902 0/-50 slightly drugged 102 > e
The little LR droid blocks that direction with an energy field!
 
60/262 15147 27902 0/-50 slightly drugged 102 >
The scanner makes a small beep.
 
get ryll from sack
You get A Vial of Ryll from Merchant Sack *Held*.
60/262 15147 27902 0/-50 slightly drugged 102 >
Your whip crackles as it hits Plaster.
You slice Plaster horribly with your shock whip.
Plaster attempts to tear you with his claws but only manages to scrape them harmlessly across your chest.
 
radminister ryll
You administer the ryll, and feel better immediately.
hp: 190/262 (+130) dr: stoned
hp: 190/262 sp: 1227/1227
190/262 15153 27902 0/-50 stoned 102 > e
The little LR droid blocks that direction with an energy field!
 
190/262 15153 27902 0/-50 stoned 102 > hscan
The scanner beeps : Plaster is at 66% health.
190/262 15153 27902 0/-50 stoned 102 >
The scanner makes a small beep.
 
You tickle Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 180/262 (-10)
k
You aren't ready to strike an opponent.
180/262 15154 27902 0/-50 stoned 102 > e
FA-5T5 enters.
FX-1A9 enters.
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-A9
FA-5T5 [Listening]
 
180/262 15154 27902 0/-50 stoned 102 >
Plaster enters.
You deal a deadly blow... to empty space!
Plaster cuts you with his lightsaber.
hp: 163/262 (-17)
hscan
The scanner beeps : Plaster is at 64% health.
163/262 15154 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
163/262 15154 27902 0/-50 numb 102 >
The scanner makes a small beep.
 
You graze Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 154/262 (-9)
k
You attempt to strike Plaster with a chitinous fist without success.
154/262 15159 27902 0/-50 numb 102 > e
154/262 15159 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
154/262 15159 27902 0/-50 numb 102 >
You tickle Plaster with your shock whip.
Plaster tickles you with his lightsaber.
hp: 147/262 (-7)
hscan
The scanner beeps : Plaster is at 59% health.
147/262 15160 27902 0/-50 numb 102 >
Plaster tears into you with his claws, leaving dreadful wounds.
 
hp: 144/262 (-3)
e
The little LR droid blocks that direction with an energy field!
 
144/262 15160 27902 0/-50 numb 102 >
Your whip crackles as it hits Plaster.
You strike Plaster letting blood with your shock whip.
hscan
The scanner beeps : Plaster is at 50% health.
144/262 15172 27902 0/-50 numb 102 > e
FA-5T5 enters.
FX-1A9 enters.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
FA-5T5 [Listening]
 
144/262 15172 27902 0/-50 numb 102 > lw
The Road into Coronet City
[4: n, s, e, w]
SLR-A9
Corellia Space Port
[2: n, e]
Smuggler
Plaster the Big Game Hunter
SLR-K8
Transport Shuttle (RT. 202: Corellia-Bespin-Tatooine) is here.
You cannot see in that direction.
144/262 15172 27902 0/-50 numb 102 >
You lose more blood from your grievous injuries.
hp: 138/262 (-6)
s
FA-5T5 enters.
FX-1A9 enters.
Path to a Fabulous Home
[1: n]
FX-1A9 [Listening]
FA-5T5 [Listening]
 
144/262 15172 27902 0/-50 numb 102 > ln
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
White Marble Storefront
[1: s]
You cannot see in that direction.
144/262 15172 27902 0/-50 numb 102 >
hp: 167/262 (+23) dr: numb
The suit administers a dose of healing mixture.
You feel less drugged.
 
hp: 187/262 (+20) dr: numb
You lose more blood from your grievous injuries.
hp: 184/262 (-3)
You lose more blood from your grievous injuries.
hp: 182/262 (-2)
You lose more blood from your grievous injuries.
hp: 179/262 (-3)
Your wound stops bleeding.
 
ln
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
White Marble Storefront
[1: s]
You cannot see in that direction.
179/262 15172 27902 0/-50 numb 102 > droids fx inject makor with silver
FX-1A9 sticks a syringe into you!
hp: 188/262 (+9) dr: numb
Your wounds heal over as the drug runs through your body.
188/262 15172 27902 0/-50 numb 102 > gear
You are carrying:
Makor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
Two ship ID security card *Held*s
lightsaber handle *Held*
A health scanner *Held*
Transdermal Patch (applied)
Bounty Hunter Device *Held*
Anti-drug Patch (applied)
Four Merchant Sack *Held*s
An SLR droid remote controller *Held*
Slicertool *Held*
A Wookiee carrying bag *Held*
 
You feel the burden of the weight of your equipment.
188/262 15172 27902 0/-50 numb 102 >
hp: 212/262 (+17) dr: numb
The suit administers a dose of healing mixture.
ln
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
White Marble Storefront
[1: s]
You cannot see in that direction.
212/262 15172 27902 0/-50 numb 102 > li healing suit
This is a very special healing suit manufactured by the SoroSuub Corporation on planet Sullust. The armour is rather heavy due to the two large containers attached to its sides. If the containers are filled with the right substances, this armor will heal its wearer for a certain amount of time. The container on the right must be supplied (supply1) with bacta from three medkits. The container on the left must be supplied (supply2) with one half of a bottle of gold poison and one full bottle of antidote. The containers cannot be refilled again until all the ingredients have run out or until emptied (empty suit). The suit is activated when it is worn and will stop healing if you reach max hit points. After that if you wish to activate it again to heal you, you must first remove and then wear the suit again.
 
It is medium sized.
The healing suit has 72% healing power left.
 
212/262 15172 27902 0/-50 numb 102 >
You feel less drugged.
 
hp: 232/262 (+20) dr: numb
ln
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
White Marble Storefront
[1: s]
You cannot see in that direction.
232/262 15172 27902 0/-50 numb 102 > n
FA-5T5 enters.
FX-1A9 enters.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
FA-5T5 [Listening]
 
232/262 15172 27902 0/-50 numb 102 > lw
The Road into Coronet City
[4: n, s, e, w]
SLR-A9
Corellia Space Port
[2: n, e]
Smuggler
Plaster the Big Game Hunter
SLR-K8
You cannot see in that direction.
232/262 15172 27902 0/-50 numb 102 > s
FA-5T5 enters.
FX-1A9 enters.
Path to a Fabulous Home
[1: n]
FX-1A9 [Listening]
FA-5T5 [Listening]
 
232/262 15172 27902 0/-50 numb 102 > delays
silver poison: 9 minutes and 42 seconds
232/262 15172 27902 0/-50 numb 102 >
hp: 256/262 (+24) dr: numb
The suit administers a dose of healing mixture.
get ion from sack 2
You get Ion Bolter from Merchant Sack *Held*.
256/262 15172 27902 0/-50 numb 102 > n
FA-5T5 enters.
FX-1A9 enters.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
FA-5T5 [Listening]
 
262/262 15172 27902 0/-50 numb 102 > lw
The Road into Coronet City
[4: n, s, e, w]
SLR-A9
Corellia Space Port
[2: n, e]
Smuggler
Plaster the Big Game Hunter
SLR-K8
You cannot see in that direction.
262/262 15172 27902 0/-50 numb 102 > w
FA-5T5 enters.
FX-1A9 enters.
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-A9
FA-5T5 [Listening]
 
262/262 15172 27902 0/-50 numb 102 > ion slr
You fire the ion bolt at Slr-a9 and discard the casing.
 
262/262 15172 27902 0/-50 numb 102 > e
262/262 15172 27902 0/-50 numb 102 > e
The little LR droid blocks that direction with an energy field!
 
262/262 15172 27902 0/-50 numb 102 >
Plaster enters.
You graze Plaster with your shock whip.
Plaster slices you with his lightsaber.
hp: 242/262 (-20)
k
You aren't ready to strike an opponent.
242/262 15176 27902 0/-50 numb 102 > hscan
The scanner beeps : Plaster is at 93% health.
242/262 15176 27902 0/-50 numb 102 >
Plaster slows you down with a hit to your head.
You feel less drugged.
 
The scanner makes a small beep.
 
k
You aren't ready to strike an opponent.
242/262 15176 27902 0/-50 slightly drugged 102 >
You tickle Plaster with your shock whip.
Plaster tickles you with his lightsaber.
hp: 237/262 (-5)
hp: 257/262 (+20) dr: slightly drugged
Blue lightning dances all over Slr-a9.
 
Plaster leaves west.
k
You aren't ready to strike an opponent.
257/262 15177 27902 0/-50 slightly drugged 102 >
Slr-a9 is covered in sparks and tiny explosions as the Ion energy plays havoc with it's systems.
 
Plaster enters.
Plaster leaves west.
droidscan slr
Your examination of Slr-a9 determines the following:
Slr-a9 is 14% intact.
Slr-a9 is ready for an overhaul.
257/262 15177 27902 0/-50 slightly drugged 102 >
Plaster enters.
e
The little LR droid blocks that direction with an energy field!
 
257/262 15177 27902 0/-50 slightly drugged 102 >
Plaster leaves west.
hscan
hscan <target>
257/262 15177 27902 0/-50 slightly drugged 102 >
Plaster enters.
k
You aren't ready to strike an opponent.
257/262 15177 27902 0/-50 slightly drugged 102 >
Plaster leaves west.
hp: 262/262 (+5) dr: slightly drugged
The suit administers a dose of healing mixture.
Plaster enters.
sense jack west
You do not sense any jack to the west.
262/262 15177 27902 0/-50 slightly drugged 102 >
You cut Plaster with your shock whip.
Plaster missed you.
Plaster tears into you with his claws, leavik
ng dreadful wounds.
 
hp: 256/262 (-6)
You strike Plaster with a chitinous fist!
256/262 15184 27902 0/-50 slightly drugged 102 >
Plaster leaves west.
hscan
hscan <target>
256/262 15184 27902 0/-50 slightly drugged 102 > sense jack west
You do not sense any jack to the west.
256/262 15184 27902 0/-50 slightly drugged 102 > Target set to plaster
sense plaster west
Your senses tell you that:
Plaster is strong with the Force.
Plaster is more experienced than you.
Plaster is consumed by the Dark side of the Force.
Plaster is in top shape.
 
262/262 15184 27902 0/-50 slightly drugged 102 >
You lose more blood from your grievous injuries.
hp: 260/262 (-2)
k
You aren't ready to strike an opponent.
260/262 15184 27902 0/-50 slightly drugged 102 > e
You feel your movement returning to normal now.
The little LR droid blocks that direction with an energy field!
 
260/262 15184 27902 0/-50 slightly drugged 102 >
Plaster enters.
Plaster leaves west.
sense plaster west
Your senses tell you that:
Plaster is strong with the Force.
Plaster is more experienced than you.
Plaster is consumed by the Dark side of the Force.
Plaster is in top shape.
 
260/262 15184 27902 0/-50 slightly drugged 102 >
You lose more blood from your grievous injuries.
hp: 254/262 (-6)
look briefmode
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-A9
FA-5T5 [Listening]
 
254/262 15184 27902 0/-50 slightly drugged 102 >
Plaster enters.
Plaster tears into you with his claws, leaving dreadful wounds.
 
hp: 251/262 (-3)
You cut Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 240/262 (-11)
k
Plaster leaves west.
Plaster is not close enough to strike.
240/262 15190 27902 0/-50 slightly drugged 102 > hscan
hscan <target>
240/262 15190 27902 0/-50 slightly drugged 102 > k slr
You feel less drugged.
 
You strike Slr-a9 with a chitinous fist!
240/262 15190 27902 0/-50 undrugged 102 > e
The little LR droid blocks that direction with an energy field!
 
240/262 15190 27902 0/-50 undrugged 102 >
hp: 260/262 (+20) dr: undrugged
You lose more blood from your grievous injuries.
hp: 255/262 (-5)
hscan
hscan <target>
255/262 15190 27902 0/-50 undrugged 102 >
You tickle Slr-a9 with your shock whip.
You lose more blood from your grievous injuries.
hp: 249/262droidscan
(-6)
Plaster enters.
Your examination of Slr-a9 determines the following:
Slr-a9 is 8% intact.
Slr-a9 is ready for an overhaul.
249/262 15191 27902 0/-50 undrugged 102 > droidscan
Your examination of Slr-a9 determines the following:
Slr-a9 is 8% intact.
Slr-a9 is ready for an overhaul.
249/262 15191 27902 0/-50 undrugged 102 >
Your whip crackles as it hits Slr-a9.
You graze Slr-a9 with your shock whip.
Plaster grazes you with his lightsaber.
hp: 237/262 (-12)
hp: 262/262 (+25) dr: undrugged
The suit administers a dose of healing mixture.
Plaster attempts to tear you with his claws but only manages to scrape them harmlessly across your chest.
 
droidscan
Your examination of Slr-a9 determines the following:
Slr-a9 is 2% intact.
Slr-a9 is ready for an overhaul.
262/262 15196 27902 0/-50 undrugged 102 >
The scanner makes a small beep.
 
You graze Slr-a9 with your shock whip.
Slr-a9 collapses to the ground in a hail of sparks.
 
Plaster slices you with his lightsaber.
hp: 242/262 (-20)
You lose more blood from your grievous injuries.
hp: 238/262 (-4)
Your wound stops bleeding.
 
Plaster leaves west.
press detach
There is already an LR droid in the room.
 
238/262 16838 27902 0/-50 undrugged 102 >
Plaster enters.
You lose more blood from your grievous injuries.
hp: 236/262 (-2)
You tickle Plaster with your shock whip.
Plaster stings you sharply with his lightsaber.
hp: 226/262 (-10)
droidscan
You can only droidscan a droid!
226/262 16839 27902 0/-50 undrugged 102 >
Plaster leaves west.
You lose more blood from your grievous injuries.
hp: 228/262 (-3)
scrap slr
You turn Slr-a9 into a pile of scrap.
 
228/262 16839 27902 0/-50 undrugged 102 > press detach
You press the button and SLR-L3 pops off.
 
228/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
You cannot see in that direction.
228/262 16839 27902 0/-50 undrugged 102 >
You lose more blood from your grievous injuries.
hp: 224/262 (-4)
Your wound stops bleeding.
 
droids fx minor makor
FX-1A9 says: Master, You don't have any bacta for that.
224/262 16839 27902 0/-50 undrugged 102 > look briefmode
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-L3
FA-5T5 [Listening]
 
A pile of scrap metal is here.
 
224/262 16839 27902 0/-50 undrugged 102 >
hp: 250/262 (+26) dr: undrugged
The suit administers a dose of healing mixture.
You feel less drugged.
 
droids west
droids north
FA-5T5 leaves west.
FX-1A9 leaves west.
250/262 16839 27902 0/-50 undrugged 102 >
250/262 16839 27902 0/-50 undrugged 102 >
hp: 262/262 (+12) dr: undrugged
droids enter 5873
262/262 16839 27902 0/-50 undrugged 102 > droids up
262/262 16839 27902 0/-50 undrugged 102 > droids east
262/262 16839 27902 0/-50 undrugged 102 > droids fx get all kit
262/262 16839 27902 0/-50 undrugged 102 > droids west
262/262 16839 27902 0/-50 undrugged 102 > droids down
262/262 16839 27902 0/-50 undrugged 102 > droids exit
262/262 16839 27902 0/-50 undrugged 102 > droids south
262/262 16839 27902 0/-50 undrugged 102 > droids east
FA-5T5 enters.
FX-1A9 enters.
262/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
Plaster the Big Game Hunter
SLR-Z1
Transport Shuttle (RT. 106: Coruscant-Corellia-Kessel) is here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > gear
You are carrying:
Makor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
Two ship ID security card *Held*s
lightsaber handle *Held*
A health scanner *Held*
Transdermal Patch (applied)
Bounty Hunter Device *Held*
Anti-drug Patch (applied)
Four Merchant Sack *Held*s
Slicertool *Held*
A Wookiee carrying bag *Held*
 
You feel the burden of the weight of your equipment.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster west
You do not sense any plaster to the west.
262/262 16839 27902 0/-50 undrugged 102 > l fx
You look over the droid.
The FX-1A9 medical droid is humanoid in appearance and is capable of administering care to over one million different species. This type of droid is common in many hospitals throughout the galaxy, though some find its skull-like head mildly disturbing.
It is in top shape.
It is carrying:
21 medkits
An empty bottle *Held*
3 bottles of silver liquid *Held*
a syringe containing silver liquid *Held*
Potion Purifier *Held*
A ship ID security card *Held*
Surgical scalpel *Held* (wielded)
 
It is owned by: Makor
262/262 16839 27902 0/-50 undrugged 102 > gear
You are carrying:
Makor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
Two ship ID security card *Held*s
lightsaber handle *Held*
A health scanner *Held*
Transdermal Patch (applied)
Bounty Hunter Device *Held*
Anti-drug Patch (applied)
Four Merchant Sack *Held*s
Slicertool *Held*
A Wookiee carrying bag *Held*
 
You feel the burden of the weight of your equipment.
262/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > li healing suit
This is a very special healing suit manufactured by the SoroSuub Corporation on planet Sullust. The armour is rather heavy due to the two large containers attached to its sides. If the containers are filled with the right substances, this armor will heal its wearer for a certain amount of time. The container on the right must be supplied (supply1) with bacta from three medkits. The container on the left must be supplied (supply2) with one half of a bottle of gold poison and one full bottle of antidote. The containers cannot be refilled again until all the ingredients have run out or until emptied (empty suit). The suit is activated when it is worn and will stop healing if you reach max hit points. After that if you wish to activate it again to heal you, you must first remove and then wear the suit again.
 
It is medium sized.
The healing suit has 50% healing power left.
 
262/262 16839 27902 0/-50 undrugged 102 > get ion from sack 2
You get Ion Bolter from Merchant Sack *Held*.
262/262 16839 27902 0/-50 undrugged 102 > w
FA-5T5 enters.
FX-1A9 enters.
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
FX-1A9 [Listening]
FA-5T5 [Listening]
 
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You fire the ion bolt at Slr-z1 and discard the casing.
 
262/262 16839 27902 0/-50 undrugged 102 > sense plaster north
You do not sense any plaster to the north.
262/262 16839 27902 0/-50 undrugged 102 > ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 >
Blue lightning dances all over Slr-z1.
 
droidscan slr
Your examination of Slr-z1 determines the following:
Slr-z1 is 100% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 >
Slr-z1 is covered in sparks and tiny explosions as the Ion energy plays havoc with it's systems.
 
droidscan slr
Your examination of Slr-z1 determines the following:
Slr-z1 is 64% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 > get ion from sack 2
You get Ion Bolter from Merchant Sack *Held*.
262/262 16839 27902 0/-50 undrugged 102 > ion slr
The SLR-droid goes beep, bzzzztttt...
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You fire the ion bolt at Slr-z1 and discard the casing.
 
262/262 16839 27902 0/-50 undrugged 102 >
Transport Shuttle (RT. 202: Corellia-Bespin-Tatooine) touches down.
get slr from sack 2
You get An SLR droid remote controller from Merchant Sack *Held*.
262/262 16839 27902 0/-50 undrugged 102 >
Blue lightning dances all over Slr-z1.
 
droidscan slr
Your examination of Slr-z1 determines the following:
Slr-z1 is 64% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 >
Slr-z1 is covered in sparks and tiny explosions as the Ion energy plays havoc with it's systems.
 
droidscan slr
Your examination of Slr-z1 determines the following:
Slr-z1 is 38% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 > get ion from sack 2
You get Ion Bolter from Merchant Sack *Held*.
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You fire the ion bolt at Slr-z1 and discard the casing.
 
262/262 16839 27902 0/-50 undrugged 102 > ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > le
The Road into Coronet City
[4: n, s, e, w]
SLR-L3
A pile of scrap metal is here.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
The Western Edge of Coronet City
[4: s, n, e, w]
The intersection of Main Street and Imperial Road
[4: s, n, e, w]
Imperial Road
[4: s, n, e, w]
The end of Imperial Road
[3: n, e, w]
Entrance
[2: e, w]
Grand Hall, first floor
[5: s, e, ne, se, w]
Security Guard
Grand Hall, first floor
[7: s, n, e, se, ne, w, sw]
Grand Hall, first floor
[7: s, n, e, se, w, sw, nw]
Defel citizen
262/262 16839 27902 0/-50 undrugged 102 >
Blue lightning dances all over Slr-z1.
 
Slr-z1 is covered in sparks and tiny explosions as the Ion energy plays havoc with it's systems.
 
droidscan slr
Your examination of Slr-z1 determines the following:
Slr-z1 is 25% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 > get ion from sack 2
You get Ion Bolter from Merchant Sack *Held*.
262/262 16839 27902 0/-50 undrugged 102 >
Engines whine as Transport Shuttle (RT. 202: Corellia-Bespin-Tatooine) lifts off.
ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You can't do that yet!
262/262 16839 27902 0/-50 undrugged 102 > ion slr
You fire the ion bolt at Slr-z1 and discard the casing.
 
262/262 16839 27902 0/-50 undrugged 102 >
Blue lightning dances all over Slr-z1.
 
Slr-z1 isdroidscan slr
covered in sparks and tiny explosions as the Ion energy plays havoc with it's systems.
 
Slr-z1 collapses to the ground in a hail of sparks.
 
Your examination of Slr-z1 determines the following:
Slr-z1 is 0% intact.
Slr-z1 is ready for an overhaul.
262/262 16839 27902 0/-50 undrugged 102 > look briefmode
Corellia Space Port
[2: n, e]
Smuggler
SLR-Z1
FX-1A9 [Listening]
FA-5T5 [Listening]
 
262/262 16839 27902 0/-50 undrugged 102 > scrap slr
You turn Slr-z1 into a pile of scrap.
 
262/262 16839 27902 0/-50 undrugged 102 > press detach
You press the button and SLR-V4 pops off.
 
262/262 16839 27902 0/-50 undrugged 102 > ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > sense plaster north
You do not sense any plaster to the north.
262/262 16839 27902 0/-50 undrugged 102 > swho
S t a r W a r s M u d - 14 adventurer(s)
Sun Sep 1 11:19:06 2013 CDT
============================================================================
[Councillor] Sead (5m)
[Secretary] Gregg (63m)
============================================================================
[50] Calamity (3m) [30] Sorscha [11] Plaster
[50] Frank (11m) [20] Jerax (24m) [ 8] Makor
[50] Trenor [19] Nysa (19m) [ 7] Kaizer
[33] Zhmael (19m) [14] Arkell (1m) [ 4] Darkmtr (42m)
 
262/262 16839 27902 0/-50 undrugged 102 > pk you jump me then you run :/
Makor <pk> you jump me then you run :/
262/262 16839 27902 0/-50 undrugged 102 >
ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > le
The Road into Coronet City
[4: n, s, e, w]
SLR-L3
A pile of scrap metal is here.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
The Western Edge of Coronet City
[4: s, n, e, w]
The intersection of Main Street and Imperial Road
[4: s, n, e, w]
Imperial Road
[4: s, n, e, w]
The end of Imperial Road
[3: n, e, w]
Entrance
[2: e, w]
Grand Hall, first floor
[5: s, e, ne, se, w]
Security Guard
Grand Hall, first floor
[7: s, n, e, se, ne, w, sw]
Grand Hall, first floor
[7: s, n, e, se, w, sw, nw]
Defel citizen
262/262 16839 27902 0/-50 undrugged 102 >
Arkell <pk> who did?
pk plaster
Makor <pk> plaster
262/262 16839 27902 0/-50 undrugged 102 > look briefmode
Corellia Space Port
[2: n, e]
Smuggler
FX-1A9 [Listening]
SLR-V4
FA-5T5 [Listening]
 
A droid CPU and A pile of scrap metal are here.
 
262/262 16839 27902 0/-50 undrugged 102 > ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > le
The Road into Coronet City
[4: n, s, e, w]
SLR-L3
A pile of scrap metal is here.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
The Western Edge of Coronet City
[4: s, n, e, w]
The intersection of Main Street and Imperial Road
[4: s, n, e, w]
Imperial Road
[4: s, n, e, w]
The end of Imperial Road
[3: n, e, w]
Entrance
[2: e, w]
Grand Hall, first floor
[5: s, e, ne, se, w]
Security Guard
Grand Hall, first floor
[7: s, n, e, se, ne, w, sw]
Grand Hall, first floor
[7: s, n, e, se, w, sw, nw]
Defel citizen
262/262 16839 27902 0/-50 undrugged 102 > e
FA-5T5 enters.
FX-1A9 enters.
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-L3
FA-5T5 [Listening]
 
A pile of scrap metal is here.
 
262/262 16839 27902 0/-50 undrugged 102 > ln
Dresden's Tree Fort
[2: s, down]
Helena the Kid sister
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > ls
A Muddy Walkway to Anghus's Home
[1: n]
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > lw
Corellia Space Port
[2: n, e]
Smuggler
SLR-V4
A droid CPU and A pile of scrap metal are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 >
Kaizer <pk> looks like hes feeling frisky today
w
FA-5T5 enters.
FX-1A9 enters.
Corellia Space Port
[2: n, e]
Smuggler
FX-1A9 [Listening]
SLR-V4
FA-5T5 [Listening]
 
A droid CPU and A pile of scrap metal are here.
 
262/262 16839 27902 0/-50 undrugged 102 > ln
Corellia Space Dock
[1: s]
Ship patrolman
SLR-A3
X-wing [7571], Sluissi trader (Melcena's Jewel) [5873], and Sluissi trader (Nysa's Sky Boots) [4604] are here.
You cannot see in that direction.
262/262 16839 27902 0/-50 undrugged 102 > le
The Road into Coronet City
[4: n, s, e, w]
SLR-L3
A pile of scrap metal is here.
Spaceport Road, just outside of Coronet City
[4: n, s, e, w]
The Western Edge of Coronet City
[4: s, n, e, w]
The intersection of Main Street and Imperial Road
[4: s, n, e, w]
Imperial Road
[4: s, n, e, w]
The end of Imperial Road
[3: n, e, w]
Entrance
[2: e, w]
Grand Hall, first floor
[5: s, e, ne, se, w]
Security Guard
Grand Hall, first floor
[7: s, n, e, se, ne, w, sw]
Grand Hall, first floor
[7: s, n, e, se, w, sw, nw]
Defel citizen
262/262 16839 27902 0/-50 undrugged 102 > e
FA-5T5 enters.
FX-1A9 enters.
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-L3
FA-5T5 [Listening]
 
A pile of scrap metal is here.
 
262/262 16839 27902 0/-50 undrugged 102 > look briefmode
The Road into Coronet City
[4: n, s, e, w]
FX-1A9 [Listening]
SLR-L3
FA-5T5 [Listening]
 
A pile of scrap metal is here.
 
262/262 16839 27902 0/-50 undrugged 102 >
Plaster <pk> what a jerk