SWMud PK Logs

2013-08-25, Valkor vs Verdyc on Carida

Valkor vs Verdyc on Carida


Damage from Unknown Enemy


Damage from Verdyc: 3382 damage over 88 rounds (38.43 DPR)

Graph of damage from Verdyc with a stun bolt:

Combat Specials from Verdyc with a stun bolt:


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The intercom crackles to life and you hear: Okay Buddy, we're here. Time to get
out. I got things to do!
 
You climb out of the ship with a sense of relief.
 
You hear a faint CLICK underfoot and realize too late that you're standing on a
ManTrap! You feel yourself suddenly gain six times your weight and fall to the
ground, immobilized. An invisible repulsorfield forms around you. You can't
move!
 
You are trapped inside the gravitational field of a ManTrap. You cannot move
without snapping a few bones. All you can really do is pray for someone to come
by and rescue you, or you can wait for the ManTrap's power supply to run dry.
 
On rare occasions, people of strong will have been able to <breakout> of a
ManTrap.
You hear the hum of an invisible repulsorfield all around you.
 
There are no obvious exits.
 
st
hp: 1299/1305 sp: 2015/2027 exp: 505650 cr: 113032 align: 0/50
>pk called it
Valkor <pk> called it
>inv
You are carrying:
Valkor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
A health scanner *Held*
Transdermal Patch *Held*
Laser Pike *Held* (wielded) (improved)
Valkor's wedding band (worn)
Remote Corporate Terminal *Held*
A toolbox *Held*
Cybernetics toolkit *Held*
Valkor's Merchant Container *Held*
A small access card *Held*
ionized boomerang *Held* (improved)
Storage Retrieval Card 90252 *Held*
Potion Purifier *Held*
Slicertool *Held*
Carida Academy Access Card *Held*
Smuggler Cab Card *Held*
Healing suit *Held* (improved)
Biotics Facility Military Passcard *Held*
An Electronic Thumb *Held*
a syringe containing black-emerald liquid *Held*
Powered Boots *Held* (improved) (worn)
A merchant's datapad *Held*
Transdermal Patch (applied) *Held*
Jedi credit *Held* (worn)
An XLR droid remote controller *Held*
A crystal shard *Held*
Master Assassin Gloves *Held* (improved) (worn)
a bottle of black-emerald liquid *Held*
 
You notice the weight of your equipment.
>
<pk> Verdyc says "Oh hi!"
hps
hp: 1299/1305 dr: stoned wimpy: 234 (18%)
>
hp: 1305/1305 (+6) dr: stoned
l
You are trapped inside the gravitational field of a ManTrap. You cannot move
without snapping a few bones. All you can really do is pray for someone to come
by and rescue you, or you can wait for the ManTrap's power supply to run dry.
 
On rare occasions, people of strong will have been able to <breakout> of a
ManTrap.
You hear the hum of an invisible repulsorfield all around you.
 
There are no obvious exits.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>wear glove
You don't have that!
>wear gloves
You are already wearing that!
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>pk hmm i broke out of one just yesterday
Valkor <pk> hmm i broke out of one just yesterday
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>l
You are trapped inside the gravitational field of a ManTrap. You cannot move
without snapping a few bones. All you can really do is pray for someone to come
by and rescue you, or you can wait for the ManTrap's power supply to run dry.
 
On rare occasions, people of strong will have been able to <breakout> of a
ManTrap.
You hear the hum of an invisible repulsorfield all around you.
 
There are no obvious exits.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You cannot do that so soon.
 
>breakout
You attempt to pry yourself from the ManTrap but cannot escape its Repulsor
Field!
 
>l
You are trapped inside the gravitational field of a ManTrap. You cannot move
without snapping a few bones. All you can really do is pray for someone to come
by and rescue you, or you can wait for the ManTrap's power supply to run dry.
 
On rare occasions, people of strong will have been able to <breakout> of a
ManTrap.
You hear the hum of an invisible repulsorfield all around you.
 
There are no obvious exits.
 
>
The power supply of the ManTrap runs dry. You feel the force bars vanish.
 
Verdyc takes a calculated swing at your head. Starbursts explode before your
eyes and you find yourself unable to do anything but battle for your life!
 
n
>n
A laser bolt from the pike paralyzes your opponent.
You destroy Verdyc with your laser pike.
>
The scanner makes a small beep.
 
n
>n
>
A laser blast from the pike damages your opponent greatly.
You send Verdyc a bone crushing blow with your laser pike.
The scanner makes a small beep.
 
n
The little LR droid blocks that direction with an energy field!
 
>n
>n
>
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you terribly with a stun bolt.
hp: 1267/1305 (-38)
A Trandoshan sidles up to you and attracts your attention...
Smuggler tells you: Pardon me, Sir. If I can be of any assistance in meeting
your transportation needs to another planet, please don't hesitate to ask.
n
The little LR droid blocks that direction with an energy field!
 
>
Verdyc looks at you.
lpn
Wooded Trail
[2: s, ne]
XLR-Z1
You cannot see in that direction.
>n
>n
>
A laser bolt from the pike paralyzes your opponent.
You slam Verdyc mercilessly with your laser pike.
n
The little LR droid blocks that direction with an energy field!
 
>n
>ws
You wear Healing suit *Held* (improved).
 
>
You deal a deadly blow... to empty space!
n
The little LR droid blocks that direction with an energy field!
 
>
Verdyc disorients you with a knock on the head.
 
The scanner makes a small beep.
 
n
You stagger around disoriented.
>n
You try to move, but your legs are not co-operating.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
n
You stagger around disoriented.
>
You cause great damage to Verdyc with your weapon.
 
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc injures you with a stun bolt.
hp: 1255/1305 (-12)
n
You try to move, but your legs are not co-operating.
>n
You try to move, but your legs are not co-operating.
>
The scanner makes a small beep.
 
n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>n
You stagger around disoriented.
>
A laser blast from the pike damages your opponent greatly.
You slam Verdyc mercilessly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you with a stun bolt.
hp: 1234/1305 (-21)
The scanner makes a small beep.
 
lpn
You strike Verdyc badly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you with a stun bolt.
hp: 1212/1305 (-22)
Wooded Trail
[2: s, ne]
XLR-Z1
You cannot see in that direction.
>n
A blast of flame from Verdyc's armor washes over you!
hp: 1190/1305 (-22)
hp: 1210/1305 (+20) dr: numb
hp: 1193/1305 (-17)
The fire burns you some more!
You try to move, but your legs are not co-operating.
>
The scanner makes a small beep.
 
n
You try to move, but your legs are not co-operating.
>
You cause great damage to Verdyc with your weapon.
 
A laser bolt from the pike paralyzes your opponent.
You destroy Verdyc utterly with your laser pike.
The scanner makes a small beep.
 
sl
You cannot do that just yet.
>n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
You knock Verdyc with your laser pike.
sl
The scanner makes a small beep.
 
You cannot do that just yet.
>im
You must catch your breath before you can inject somebody.
>
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc nails you with a stun bolt.
hp: 1162/1305 (-31)
You can move again.
The scanner makes a small beep.
 
n
You try to move, but your legs are not co-operating.
>im
You must catch your breath before you can inject somebody.
>
A laser bolt from the pike paralyzes your opponent.
You strike Verdyc with your laser pike.
n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>im
You must catch your breath before you can inject somebody.
>
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 61% health.
>
You knock Verdyc with your laser pike.
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 1130/1305 (-39)
im
You must catch your breath before you can inject somebody.
>
hp: 1150/1305 (+20) dr: numb
The suit administers a dose of healing mixture.
hp: 1132/1305 (-18)
The fire burns you some more!
hs
The scanner makes a small beep.
 
The scanner beeps : Verdyc is at 59% health.
>im
You must catch your breath before you can inject somebody.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you with a stun bolt.
hp: 1109/1305 (-23)
hs
The scanner beeps : Verdyc is at 55% health.
>
The scanner makes a small beep.
 
im
You must catch your breath before you can inject somebody.
>hs
You manage to regain your footing and balance.
 
The scanner beeps : Verdyc is at 55% health.
>im
You must catch your breath before you can inject somebody.
>
A laser bolt from the pike paralyzes your opponent.
You blast Verdyc powerfully with your laser pike.
im
You must catch your breath before you can inject somebody.
>hs
The scanner makes a small beep.
 
The scanner beeps : Verdyc is at 51% health.
>im
You must catch your breath before you can inject somebody.
>hs
The scanner beeps : Verdyc is at 51% health.
>im
You must catch your breath before you can inject somebody.
>
You strike Verdyc badly with your laser pike.
im
You try, but fail to inject. (9 doses left)
>hs
The scanner makes a small beep.
 
The scanner beeps : Verdyc is at 50% health.
>n
You try to move, but your legs are not co-operating.
>n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
You cause great damage to Verdyc with your weapon.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc decimates you with a stun bolt.
hp: 1063/1305 (-46)
n
You try to move, but your legs are not co-operating.
>
Verdyc attempts to claw you and misses.
 
The scanner makes a small beep.
 
im
You must catch your breath before you can inject somebody.
>im
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you with a stun bolt.
hp: 1028/1305 (-35)
The needle buries itself into the flesh of Verdyc! (8 doses left)
Verdyc screams in pain.
 
Verdyc's muscles seize up and he seems to move with more difficulty.
 
>im
You must catch your breath before you can inject somebody.
>
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 39% health.
>
Verdyc leaves north.
hp: 1010/1305 (-18)
The fire burns you some more!
hs
hscan <target>
>n
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>n
You try to move, but your legs are not co-operating.
>n
You try to move, but your legs are not co-operating.
>n
You try to move, but your legs are not co-operating.
>
Verdyc damages you with a stun bolt from the north.
hp: 976/1305 (-34)
n
You stagger around disoriented.
Ack! You walk into a trap specifically set for you!
You suffer great damage.
hp: 930/1305 (-46)
A narrow path leading off from the main path up the mountain. The trees surround
you all around. Near the ground you see many varieties of bushes and plants,
most of which you don't recognize. The path isn't as well traveled than the
other, you wonder what is down this way.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are two obvious exits: south and northeast.
 
XLR-Z1
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>n
You stagger around disoriented.
>
You cause great damage to Verdyc with your weapon.
 
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc damages you with a stun bolt.
hp: 896/1305 (-34)
hp: 916/1305 (+20) dr: numb
sl
You slow down Verdyc with a good hit to the head.
 
>
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 888/1305 (-28)
hs
The scanner beeps : Verdyc is at 37% health.
>
The scanner makes a small beep.
 
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc decimates you with a stun bolt.
hp: 844/1305 (-44)
hs
The scanner beeps : Verdyc is at 34% health.
>
The scanner makes a small beep.
 
You manage to regain your footing and balance.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc wounds you badly with a stun bolt.
hp: 823/1305 (-27)
You can move again.
The scanner makes a small beep.
 
hh
The XLR-droid goes pzzzttttttt.
hp: 835/1305 (+12) dr: numb
The suit administers a dose of healing mixture.
hp: 821/1305 (-14)
The fire burns you some more!
You're not ready to use a throwing weapon.
>
Verdyc leaves south.
Autosaving.
You feel that your head clears up and that you are not so disoriented anymore.
ne
The little LR droid blocks that direction with an energy field!
 
>
Verdyc injures you with a stun bolt from the south.
hp: 806/1305 (-15)
lpeer ne
Wooded Trail
[3: n, se, sw]
XLR-L4
You cannot see in that direction.
>ne
The little LR droid blocks that direction with an energy field!
 
>ne
>ne
>ne
>ne
The little LR droid blocks that direction with an energy field!
 
>
Verdyc wounds you badly with a stun bolt from the south.
hp: 779/1305 (-27)
ne
>ne
>ne
>ne
>ne
The little LR droid blocks that direction with an energy field!
 
>ne
>
hp: 764/1305 (-15)
The fire burns you some more!
The fire finally goes out!
nv
Your slicertool successfully synthesizes the tiny bots, but you accidentally
breathe a bit too hard blowing the tiny dust-like droids into oblivion.
>
The toolbox is empty, so you dispose of it.
st
hp: 764/1305 sp: 2021/2027 exp: 505915 cr: 113032 align: 0/50
>nv
You must concentrate a moment before you can do that.
>ne
The little LR droid blocks that direction with an energy field!
 
>ne
>ne
>
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt from the south.
hp: 683/1305 (-81)
ne
>ne
The little LR droid blocks that direction with an energy field!
 
>ne
>
You can move again.
ne
>ne
>ne
The little LR droid blocks that direction with an energy field!
 
>ne
>ne
>ne
The little LR droid blocks that direction with an energy field!
 
>
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt from the south.
hp: 610/1305 (-73)
nv
You are paralyzed.
>
You can move again.
ne
>nv
You run the parts through a compartment on your slicertool and it synthesizes
some healing nanites. You startup the programming script and before you know it,
your healing nanites are ready to go. The dust-like bots disappear through your
skin and you start to feel better.
>
The toolbox is empty, so you dispose of it.
ne
hp: 630/1305 (+20) dr: numb
hp: 656/1305 (+26) dr: numb
The suit administers a dose of healing mixture.
The little LR droid blocks that direction with an energy field!
 
>ne
>
Verdyc enters.
ne
Verdyc disorients you with a knock on the head.
 
You strike Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you badly with a stun bolt.
hp: 637/1305 (-25)
You stagger around disoriented.
>
The scanner makes a small beep.
 
ne
You try to move, but your legs are not co-operating.
>
Verdyc leaves south.
sl
You cannot do that just yet.
>ne
You try to move, but your legs are not co-operating.
>ne
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>ne
You stagger around disoriented.
Ack! You walk into a trap specifically set for you!
You suffer great damage.
hp: 589/1305 (-48)
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are three obvious exits: north, southeast, and southwest.
 
XLR-L4
 
>
hp: 784/1305 (+195) dr: numb
lpn
Wooded Trail
[2: s, nw]
You cannot see in that direction.
>
Verdyc razes you with a stun bolt from the southwest.
hp: 743/1305 (-41)
ld sw n
You fail to lift XLR-Z1.
>
Verdyc enters.
Verdyc leaves southeast.
hp: 938/1305 (+195) dr: numb
l
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are three obvious exits: north, southeast, and southwest.
 
XLR-L4
 
>lpeer se
Wooded Trail
[2: se, nw]
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
Road
[4: se, ne, w, nw]
Carida Citizen
Road
[4: n, s, e, nw]
Old lady
Stormtrooper
Carida Citizen
You cannot see in that direction.
>ld se n
You cannot use this skill again so quickly.
>ld se n
The little droid anchors itself firmly into the ground, defeating this attempt!
>
Verdyc damages you terribly with a stun bolt from the southeast.
hp: 900/1305 (-38)
ld se n
You cannot use this skill again so quickly.
>ld se n
You cannot use this skill again so quickly.
>
hp: 1095/1305 (+195) dr: stoned
ld se n
Verdyc enters.
You cannot use this skill again so quickly.
>
Verdyc attempts to claw you and misses.
 
The scanner makes a small beep.
 
ld se n
You cannot use this skill again so quickly.
>
Verdyc leaves southeast.
ld se n
You cannot use this skill again so quickly.
>ld se n
You cannot use this skill again so quickly.
>
hp: 1144/1305 (+49) dr: stoned
The suit administers a dose of healing mixture.
ld se n
Verdyc decimates you with a stun bolt from the southeast.
hp: 1099/1305 (-45)
You cannot use this skill again so quickly.
>ld se n
You cannot use this skill again so quickly.
>ld se n
You cannot use this skill again so quickly.
>
hp: 1300/1305 (+195) dr: stoned
Verdyc wounds you with a stun bolt from the southeast.
hp: 1280/1305 (-20)
ld here n
You fail to lift XLR-L4.
>
hp: 1300/1305 (+20) dr: stoned
ld here n
You cannot use this skill again so quickly.
>lpeer ne
You cannot see in that direction.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
Verdyc injures you with a stun bolt from the southeast.
hp: 1288/1305 (-12)
ld here n
You cannot use this skill again so quickly.
>
hp: 1305/1305 (+17) dr: stoned
ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
The little droid anchors itself firmly into the ground, defeating this attempt!
>
Verdyc enters.
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 1264/1305 (-41)
The scanner makes a small beep.
 
ld here n
Verdyc leaves southeast.
You cannot use this skill again so quickly.
>hs
hscan <target>
>
You manage to regain your footing and balance.
 
ld here n
Verdyc wounds you with a stun bolt from the southeast.
hp: 1243/1305 (-21)
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
hp: 1305/1305 (+62) dr: stoned
ld here n
You cannot use this skill again so quickly.
>
You feel that your head clears up and that you are not so disoriented anymore.
ld here n
You cannot use this skill again so quickly.
>rems
You remove your healing suit.
 
>
Verdyc wounds you badly with a stun bolt from the southeast.
hp: 1278/1305 (-27)
ld here n
You cannot use this skill again so quickly.
>ld here n
You fail to lift XLR-L4.
>ld here n
You cannot use this skill again so quickly.
>
Verdyc enters.
ld here n
Verdyc disorients you with a knock on the head.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
hp: 1305/1305 (+27) dr: stoned
You cannot use this skill again so quickly.
>
The scanner makes a small beep.
 
Verdyc leaves southeast.
hs
hscan <target>
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
Verdyc wounds you with a stun bolt from the southeast.
hp: 1283/1305 (-22)
ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
hp: 1305/1305 (+22) dr: comfortably numb
ld here n
You fail to lift XLR-L4.
>ld here n
You cannot use this skill again so quickly.
>ld here n
Verdyc damages you with a stun bolt from the southeast.
hp: 1270/1305 (-35)
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
hp: 1290/1305 (+20) dr: comfortably numb
ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>
hp: 1305/1305 (+15) dr: comfortably numb
ld here n
You cannot use this skill again so quickly.
>
Verdyc wounds you badly with a stun bolt from the southeast.
hp: 1277/1305 (-28)
ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You lift XLR-L4 from here to north.
>ld here n
You cannot use this skill again so quickly.
>pd
You press the button and XLR-V1 pops off.
 
>
Verdyc injures you severely with a stun bolt from the southeast.
hp: 1261/1305 (-16)
ghip
You get Harpoon from Valkor's Merchant Container *Held*.
>
The healing nanites run out of power and you feel your body returning to normal.
 
hurl verdyc se
You're not ready to use a throwing weapon.
>
Verdyc injures you with a stun bolt from the southeast.
hp: 1248/1305 (-13)
hurl verdyc se
You hurl your Harpoon southeast at Verdyc.
You throw the harpoon and start to reel in your victim.
XLR-V1 reports: I've cornered Verdyc.
 
Verdyc enters.
You injure Verdyc.
>sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 36% health.
>
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc damages you terribly with a stun bolt.
hp: 1217/1305 (-39)
You can move again.
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 1195/1305 (-22)
sl
You cannot do that just yet.
>
The scanner makes a small beep.
 
Verdyc tries to move out of the room, but the little LR droid stops him!
 
sl
You cannot do that just yet.
>
A laser bolt from the pike paralyzes your opponent.
You strike Verdyc with your laser pike.
sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 32% health.
>sl
You cannot do that just yet.
>sl
You cannot do that just yet.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 27% health.
>sl
You cannot do that just yet.
>
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc razes you with a stun bolt.
hp: 1154/1305 (-41)
sl
You slow down Verdyc with a good hit to the head.
 
>sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 24% health.
>
You hurt Verdyc mildly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc decimates you with a stun bolt.
hp: 1109/1305 (-45)
hp: 1129/1305 (+20) dr: comfortably numb
hs
The scanner beeps : Verdyc is at 23% health.
>
A Bounty Hunter zooms to the southeast with a Jetpack.
im
You must catch your breath before you can inject somebody.
>hs
hscan <target>
>
You feel that your head clears up and that you are not so disoriented anymore.
st
hp: 1129/1305 sp: 2027/2027 exp: 505988 cr: 113032 align: 0/50
>se
You step into a hidden pool of liquid duracrete, which hardens instantly around
your leg, leaving you stuck!
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are two obvious exits: southeast and northwest.
 
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
 
Harpoon is here.
 
>
Verdyc powerdowns the jetpack.
sl
You cannot do that just yet.
>hs
A laser bolt from the pike paralyzes your opponent.
You send Verdyc a bone crushing blow with your laser pike.
sl
The scanner beeps : Verdyc is at 23% health.
>hs
You try to slow Verdyc but fail.
 
>
The scanner beeps : Verdyc is at 23% health.
>
The scanner makes a small beep.
 
su
You must wait for a few seconds before you stab your opponent.
>
You cause great damage to Verdyc with your weapon.
 
You destroy Verdyc utterly with your laser pike.
se
You try to move, but your legs are encased in duracrete!
>hs
The scanner beeps : Verdyc is at 19% health.
>
The scanner makes a small beep.
 
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc annihilates you with a stun bolt.
hp: 1077/1305 (-52)
ld here se
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc obliterates you with a stun bolt.
hp: 1027/1305 (-50)
You can move again.
You cannot use this skill again so quickly.
>
Verdyc leaves southeast.
gcfp
You get An XLR droid remote controller from Valkor's Merchant Container *Held*.
>
You give a mighty pull, and the duracrete around your feet cracks apart. You're
free!
se
The little LR droid blocks that direction with an energy field!
 
>se
>se
>se
The little LR droid blocks that direction with an energy field!
 
>se
>l
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are two obvious exits: southeast and northwest.
 
XLR-O9
 
Harpoon is here.
 
>se
The little LR droid blocks that direction with an energy field!
 
>se
>se
>se
>ga
You take Harpoon.
>lpeer se
Road
[4: se, ne, w, nw]
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
Road
[4: n, s, e, nw]
Old lady
Stormtrooper
Carida Citizen
You cannot see in that direction.
>
hp: 1055/1305 (+20) dr: comfortably numb
hurl verdyc se
You hurl your Harpoon southeast at Verdyc.
You throw the harpoon and start to reel in your victim.
Verdyc enters.
You nick Verdyc.
>sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 94% health.
>
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 1017/1305 (-38)
The scanner makes a small beep.
 
sl
You cannot do that just yet.
>
You strike Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc wounds you badly with a stun bolt.
hp: 990/1305 (-27)
The scanner makes a small beep.
 
The XLR-droid goes beep, beep, beep, pzzzzttt...
A laser bolt from the pike paralyzes your opponent.
You strike Verdyc with your laser pike.
ld here se
You cannot use this skill again so quickly.
>
The scanner makes a small beep.
 
A laser blast from the pike damages your opponent greatly.
You knock Verdyc with your laser pike.
Verdyc leaves southeast.
ld here se
You cannot use this skill again so quickly.
>lpeer nw
Wooded Trail
[3: n, se, sw]
XLR-V1
You cannot see in that direction.
>
Verdyc enters.
You hurt Verdyc mildly with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc releases a hail of blaster fire, and nails you.
Verdyc decimates you with a stun bolt.
hp: 954/1305 (-44)
ld here se
You fail to lift XLR-O9.
>hs
Verdyc looks at Xlr-o9.
The scanner beeps : Verdyc is at 86% health.
>
A laser bolt from the pike paralyzes your opponent.
You blast Verdyc powerfully with your laser pike.
The scanner makes a small beep.
 
ld here se
You cannot use this skill again so quickly.
>
The scanner makes a small beep.
 
ws
You wear Healing suit *Held* (improved).
 
>l suit
This is a very special healing suit manufactured by the SoroSuub Corporation on
planet Sullust. The armour is rather heavy due to the two large containers
attached to its sides. If the containers are filled with the right substances,
this armor will heal its wearer for a certain amount of time. The container on
the right must be supplied (supply1) with bacta from three medkits. The
container on the left must be supplied (supply2) with one half of a bottle of
gold poison and one full bottle of antidote. The containers cannot be refilled
again until all the ingredients have run out or until emptied (empty suit). The
suit is activated when it is worn and will stop healing if you reach max hit
points. After that if you wish to activate it again to heal you, you must first
remove and then wear the suit again.
 
It is small.
The healing suit has 77% healing power left.
 
The item's weight has been altered by Valkor.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
The scanner makes a small beep.
 
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 936/1305 (-18)
ld here se
You cannot use this skill again so quickly.
>hs
The scanner beeps : Verdyc is at 78% health.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc damages you terribly with a stun bolt.
hp: 898/1305 (-38)
The scanner makes a small beep.
 
You manage to regain your footing and balance.
 
ld here se
You cannot use this skill again so quickly.
>ld here se
You cannot use this skill again so quickly.
>
A laser blast from the pike damages your opponent greatly.
You slam Verdyc mercilessly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt.
hp: 827/1305 (-71)
You can move again.
im
The needle buries itself into the flesh of Verdyc! (7 doses left)
Verdyc screams in pain.
 
You must wait approximately 448 seconds before Verdyc can be injected with
emerald again.
>
The scanner makes a small beep.
 
You cause great damage to Verdyc with your weapon.
 
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc injures you severely with a stun bolt.
hp: 808/1305 (-19)
ld here se
You cannot use this skill again so quickly.
>
The scanner makes a small beep.
 
ld here se
You cannot use this skill again so quickly.
>ld here se
You cannot use this skill again so quickly.
>
You strike Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you badly with a stun bolt.
hp: 782/1305 (-26)
hp: 802/1305 (+20) dr: comfortably numb
ld here se
You cannot put an LR droid into a room with another!
>
Verdyc disorients you with a knock on the head.
 
The scanner makes a small beep.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc injures you severely with a stun bolt.
hp: 786/1305 (-16)
st
hp: 786/1305 sp: 2027/2027 exp: 506165 cr: 113032 align: 0/50
>
The scanner makes a small beep.
 
You cause great damage to Verdyc with your weapon.
 
A laser bolt from the pike paralyzes your opponent.
You destroy Verdyc utterly with your laser pike.
l
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are two obvious exits: southeast and northwest.
 
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>se
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
se
You stagger around disoriented.
>sl
You cannot do that just yet.
>
You slam Verdyc mercilessly with your laser pike.
sl
You cannot do that just yet.
>
The scanner makes a small beep.
 
sl
You cannot do that just yet.
>hs
You strike Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc damages you with a stun bolt.
hp: 761/1305 (-33)
The scanner beeps : Verdyc is at 50% health.
>sl
You slow down Verdyc with a good hit to the head.
 
>
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 723/1305 (-38)
se
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 50% health.
>se
A swing and a miss... Strike 2 for you!
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc damages you terribly with a stun bolt.
hp: 684/1305 (-39)
You can move again.
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>se
You stagger around disoriented.
>
The scanner makes a small beep.
 
se
You stagger around disoriented.
>se
hp: 703/1305 (+19) dr: comfortably numb
The suit administers a dose of healing mixture.
You manage to regain your footing and balance.
 
You try to move, but your legs are not co-operating.
>l patch
You strike Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc nicks you lightly with a stun bolt.
hp: 698/1305 (-5)
This is a medicated transdermal patch. It is used to medicate
its user with a special healing ointment over a long period of
time. It releases the ointment through the skin when it's needed
and only releases as much as is needed. You can 'apply' it or
'remove' it.
 
>
The scanner makes a small beep.
 
uhp
You unhold Transdermal Patch (applied) *Held*.
>se
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>se
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc damages you with a stun bolt.
hp: 664/1305 (-34)
You can move again.
You stagger around disoriented.
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are three obvious exits: north, southeast, and southwest.
 
XLR-V1
 
>se
A narrow path leading up to a Caridian mountain range. The trees surround you
all around. Near the ground you see many varieties of bushes and plants, most of
which you don't recognize. The path is basically the only way up the mountain.
An earthy smell fills the air.
 
You can hear birds chirping in the distance.
 
There are two obvious exits: southeast and northwest.
 
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>
The scanner makes a small beep.
 
lpe
You cannot see in that direction.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you with a stun bolt.
hp: 609/1305 (-55)
se
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>se
You stagger around disoriented.
>hs
The scanner beeps : Verdyc is at 41% health.
>
The scanner makes a small beep.
 
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 584/1305 (-25)
se
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc wounds you with a stun bolt.
hp: 564/1305 (-20)
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
se
You stagger around disoriented.
>
The scanner makes a small beep.
 
nw
You stagger around disoriented.
>nw
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
You manage to regain your footing and balance.
 
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>nw
The scanner makes a small beep.
 
You stagger around disoriented.
>nw
You stagger around disoriented.
>nw
You stagger around disoriented.
>
A laser blast from the pike damages your opponent greatly.
You slam Verdyc mercilessly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc damages you terribly with a stun bolt.
hp: 525/1305 (-39)
nw
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
nw
You stagger around disoriented.
>nw
You stagger around disoriented.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc decimates you with a stun bolt.
hp: 478/1305 (-47)
You can move again.
nw
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 454/1305 (-24)
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scanner makes a small beep.
 
hp: 474/1305 (+20) dr: stoned
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
The scanner makes a small beep.
 
You manage to regain your footing and balance.
 
gsip
You get a syringe containing red liquid from Valkor's Merchant Container *Held*.
>
A laser bolt from the pike paralyzes your opponent.
You blast Verdyc powerfully with your laser pike.
The scanner makes a small beep.
 
gsip
You get a syringe containing silver liquid from Valkor's Merchant Container
*Held*.
>ic
You stick a needle deep into your own flesh. (2 doses left)
hp: 827/1305 (+353) dr: stoned
Your wounds heal over as the drug runs through your body.
>
You send Verdyc a bone crushing blow with your laser pike.
The scanner makes a small beep.
 
nw
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
hp: 875/1305 (+40) dr: stoned
The suit administers a dose of healing mixture.
nw
You stagger around disoriented.
>nw
You stagger around disoriented.
>
Verdyc dances around as you miss.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc razes you with a stun bolt.
hp: 835/1305 (-40)
You can move again.
nw
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
Verdyc's wounds heal over as he injects himself with a silver drug.
 
sl
You try to slow Verdyc but fail.
 
>hs
The scanner beeps : Verdyc is at 68% health.
>
The scanner makes a small beep.
 
nw
You stagger around disoriented.
>
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt.
hp: 765/1305 (-70)
hs
The scanner beeps : Verdyc is at 65% health.
>
The scanner makes a small beep.
 
nw
You try to move, but your legs are not co-operating.
>
A laser bolt from the pike paralyzes your opponent.
You strike Verdyc with your laser pike.
nw
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>
The scannenw
r makes a small beep.
 
You stagger around disoriented.
>hs
The scanner beeps : Verdyc is at 63% health.
>sl
You cannot do that just yet.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 748/1305 (-17)
The scanner makes a small beep.
 
nw
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>sl
You cannot do that just yet.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc razes you with a stun bolt.
hp: 708/1305 (-40)
nw
The scanner makes a small beep.
 
You stagger around disoriented.
The little LR droid blocks that direction with an energy field!
 
>sl
You try to slow Verdyc but fail.
 
>
You manage to regain your footing and balance.
 
nw
You stagger around disoriented.
You step into a hidden pool of liquid duracrete, which hardens instantly around
your leg, leaving you stuck!
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
XLR-F3
Carida Citizen
 
>lpe
You cannot see in that direction.
>
Verdyc enters.
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc obliterates you with a stun bolt.
hp: 658/1305 (-50)
The scanner makes a small beep.
 
ld here sw
You cannot use this skill again so quickly.
>
You cause great damage to Verdyc with your weapon.
 
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc wounds you badly with a stun bolt.
hp: 631/1305 (-27)
You feel that your head clears up and that you are not so disoriented anymore.
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 599/1305 (-32)
ld here sw
You cannot use this skill again so quickly.
>
The scanner makes a small beep.
 
ld here sw
You cannot use this skill again so quickly.
>ld here sw
You cannot use this skill again so quickly.
>ld here sw
You cannot use this skill again so quickly.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc annihilates you completely with a stun bolt.
hp: 531/1305 (-68)
ld here sw
Place sw doesn't exist.
>
The scanner makes a small beep.
 
You manage to regain your footing and balance.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
hp: 545/1305 (+14) dr: stoned
The patch dries up.
 
The scanner makes a small beep.
 
ld here ne
hp: 582/1305 (+37) dr: stoned
The suit administers a dose of healing mixture.
You give a mighty pull, and the duracrete around your feet cracks apart. You're
free!
You lift XLR-F3 from here to northeast.
>
You decide to daydream a moment instead of attack.
Verdyc points his firelance at you and fires it.
Verdyc damages you with a stun bolt.
hp: 557/1305 (-33)
pd
XLR-M5 reports: I've cornered Verdyc.
 
You press the button and XLR-M5 pops off.
 
>
The scanner makes a small beep.
 
sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 41% health.
>
You slam Verdyc mercilessly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc decimates you with a stun bolt.
hp: 510/1305 (-47)
Verdyc leaves northwest.
sl
You cannot do that just yet.
>hs
hscan <target>
>lpeer nw
Wooded Trail
[2: se, nw]
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
Wooded Trail
[3: n, se, sw]
XLR-V1
You cannot see in that direction.
>lpe
You cannot see in that direction.
>l
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
Carida Citizen
XLR-M5
 
>
Verdyc damages you terribly with a stun bolt from the northwest.
hp: 473/1305 (-37)
lpeer se
Road
[4: n, s, e, nw]
Stormtrooper
Carida Citizen
You cannot see in that direction.
>se
You slow down as you walk down the hill.
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
 
>
Verdyc wounds you with a stun bolt from the northwest.
hp: 451/1305 (-22)
e
Along Palpatine Avenue the construction continues. To the north a new building
has been constructed. Its siding is painted black, the words on the sign read:
'Military Joe's'. To the south is a quaint building with the words on the sign:
'Imperial Gem Cafe'. The road continues west and east.
There are four obvious exits: south, north, east, and west.
 
Old lady
Carida Citizen
 
>st
hp: 451/1305 sp: 2027/2027 exp: 506431 cr: 113032 align: 0/50
>lpw
Road
[4: n, s, e, nw]
Stormtrooper
Carida Citizen
You cannot see in that direction.
>ghip
You get Harpoon from Valkor's Merchant Container *Held*.
>st
hp: 451/1305 sp: 2027/2027 exp: 506431 cr: 113032 align: 0/50
>
Old Lady leaves east.
w
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
 
>lpeer nw
Road
[4: se, ne, w, nw]
Carida Citizen
XLR-M5
Wooded Trail
[2: se, nw]
XLR-O9
Mandalore Verdyc says "Dead or alive? I choose dead."
Wooded Trail
[3: n, se, sw]
XLR-V1
You cannot see in that direction.
>nw
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
Carida Citizen
XLR-M5
 
>
hp: 486/1305 (+35) dr: stoned
The suit administers a dose of healing mixture.
hurl verydc nw
You cannot see verydc to the northwest.
>
XLR-V1 reports: I've cornered Verdyc.
 
hurl verydc nw
You cannot see verydc to the northwest.
>lpeer nw
Wooded Trail
[2: se, nw]
XLR-O9
Wooded Trail
[3: n, se, sw]
XLR-V1
Mandalore Verdyc says "Dead or alive? I choose dead."
You cannot see in that direction.
>
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt from the northwest.
hp: 436/1305 (-58)
ld nw se
You are paralyzed.
>ld nw se
You are paralyzed.
>ld nw se
You are paralyzed.
>
You can move again.
ld nw se
You fail to lift XLR-O9.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You fail to lift XLR-O9.
>ld nw se
You cannot use this skill again so quickly.
>lpn
You cannot see in that direction.
>lpe
You cannot see in that direction.
>
hp: 455/1305 (+19) dr: stoned
The suit administers a dose of healing mixture.
l
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
Carida Citizen
XLR-M5
 
>
XLR-V1 reports: I've cornered Verdyc.
 
ld nw ne
You cannot put an LR droid into a room with another!
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>
Verdyc injures you with a stun bolt from the northwest.
hp: 450/1305 (-13)
ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You cannot use this skill again so quickly.
>ld nw se
You fail to lift XLR-O9.
>
Verdyc injures you with a stun bolt from the northwest.
hp: 437/1305 (-13)
ld nw se
You cannot use this skill again so quickly.
>st
hp: 437/1305 sp: 2027/2027 exp: 506431 cr: 113032 align: 0/50
>lpe
You cannot see in that direction.
>se
You slow down as you walk down the hill.
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
 
>e
Along Palpatine Avenue the construction continues. To the north a new building
has been constructed. Its siding is painted black, the words on the sign read:
'Military Joe's'. To the south is a quaint building with the words on the sign:
'Imperial Gem Cafe'. The road continues west and east.
There are four obvious exits: south, north, east, and west.
 
Old lady
Carida Citizen
 
>
Bokonon <pk> oh hi guys
w
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
 
>n
You walk into the shop which has recently been built to take advantage of all
the suckers... err tourists that flock to Carida to visit the lush terrain and
the famed Imperial Academy. Cadets have been known to sell a few items for a
quick credit or two as well.
The only obvious exit is south.
 
Merchant
 
Trashcan is here.
 
>st
hp: 437/1305 sp: 2027/2027 exp: 506431 cr: 113032 align: 0/50
>inv
You are carrying:
Valkor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
A health scanner *Held*
Transdermal Patch *Held*
Laser Pike *Held* (wielded) (improved)
Valkor's wedding band (worn)
Remote Corporate Terminal *Held*
Healing suit *Held* (improved) (worn)
Cybernetics toolkit *Held*
Valkor's Merchant Container *Held*
A small access card *Held*
ionized boomerang *Held* (improved)
Storage Retrieval Card 90252 *Held*
Potion Purifier *Held*
Slicertool *Held*
Carida Academy Access Card *Held*
Smuggler Cab Card *Held*
Harpoon
Transdermal Patch (applied)
Biotics Facility Military Passcard *Held*
An Electronic Thumb *Held*
a syringe containing black-emerald liquid *Held*
Powered Boots *Held* (improved) (worn)
A merchant's datapad *Held*
a syringe containing silver liquid
Jedi credit *Held* (worn)
a syringe containing red liquid
A crystal shard *Held*
Master Assassin Gloves *Held* (improved) (worn)
a bottle of black-emerald liquid *Held*
 
You notice the weight of your equipment.
>l suit
This is a very special healing suit manufactured by the SoroSuub Corporation on
planet Sullust. The armour is rather heavy due to the two large containers
attached to its sides. If the containers are filled with the right substances,
this armor will heal its wearer for a certain amount of time. The container on
the right must be supplied (supply1) with bacta from three medkits. The
container on the left must be supplied (supply2) with one half of a bottle of
gold poison and one full bottle of antidote. The containers cannot be refilled
again until all the ingredients have run out or until emptied (empty suit). The
suit is activated when it is worn and will stop healing if you reach max hit
points. After that if you wish to activate it again to heal you, you must first
remove and then wear the suit again.
 
It is small.
The healing suit has 50% healing power left.
 
The item's weight has been altered by Valkor.
>
XLR-M5 reports: I've cornered Verdyc.
 
hp: 484/1305 (+47) dr: stoned
The suit administers a dose of healing mixture.
s
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
 
>nw
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
Carida Citizen
XLR-M5
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc injures you severely with a stun bolt.
hp: 465/1305 (-19)
sl
You try to slow Verdyc but fail.
 
>hs
The scanner beeps : Verdyc is at 54% health.
>hs
The scanner beeps : Verdyc is at 54% health.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc obliterates you with a stun bolt.
hp: 415/1305 (-50)
You can move again.
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 49% health.
>
Verdyc tries to move out of the room, but the little LR droid stops him!
 
sl
You cannot do that just yet.
>
You cause great damage to Verdyc with your weapon.
 
You knock Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you with a stun bolt.
hp: 391/1305 (-32)
hs
The scanner beeps : Verdyc is at 47% health.
>sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 47% health.
>
A Bounty Hunter zooms to the southeast with a Jetpack.
sl
Slow who?
>lpeer se
Road
[4: n, s, e, nw]
Old lady
Stormtrooper
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
You cannot see in that direction.
>se
You slow down as you walk down the hill.
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Old lady
Stormtrooper
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>pd
What?
>
Verdyc pretends to fire his SoroSuub GLX Firelance *Held* (wielded) (improved)
all around, acting like a child.
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt.
hp: 333/1305 (-58)
You can move again.
gcfp
You get An XLR droid remote controller from Valkor's Merchant Container *Held*.
>pod
What?
>pd
XLR-U5 reports: I've cornered Verdyc.
 
You press the button and XLR-U5 pops off.
 
>
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc annihilates you with a stun bolt.
hp: 279/1305 (-54)
hs
The scanner beeps : Verdyc is at 40% health.
>sl
You slow down Verdyc with a good hit to the head.
 
>hs
The scanner beeps : Verdyc is at 40% health.
>
You hurt Verdyc mildly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc decimates you with a stun bolt.
hp: 235/1305 (-44)
Old Lady leaves northwest.
You can move again.
hs
Verdyc struggles with the controls of the jetpack, but fails to operate them
correctly.
The scanner beeps : Verdyc is at 39% health.
>
The scanner makes a small beep.
 
hs
A laser blast from the pike damages your opponent greatly.
You blast Verdyc powerfully with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc missed you with a stun bolt.
The scanner beeps : Verdyc is at 36% health.
>
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 36% health.
>
hp: 285/1305 (+50) dr: stoned
The suit administers a dose of healing mixture.
sl
You cannot do that just yet.
>
You strike Verdyc badly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc nails you with a stun bolt.
hp: 257/1305 (-28)
You can move again.
hs
The scanner beeps : Verdyc is at 34% health.
>
A Bounty Hunter zooms to the east with a Jetpack.
sl
You cannot do that just yet.
>lpe
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>n
You walk into the shop which has recently been built to take advantage of all
the suckers... err tourists that flock to Carida to visit the lush terrain and
the famed Imperial Academy. Cadets have been known to sell a few items for a
quick credit or two as well.
The only obvious exit is south.
 
Merchant
 
Trashcan is here.
 
>st
hp: 257/1305 sp: 2027/2027 exp: 506508 cr: 113032 align: 0/50
>gship
What?
>shl
hp: 1305/1305 (+1048) dr: stoned
You heal yourself completely.
>s
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
XLR-U5
 
>lpe
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>
Verdyc obliterates you with a stun bolt from the east.
hp: 1257/1305 (-48)
hurl verdyc e
You're not ready to use a throwing weapon.
>hurl verdyc e
You hurl your Harpoon east at Verdyc.
You throw the harpoon and start to reel in your victim.
Something seems to be preventing you from snagging your victim.
 
You nick Verdyc.
>
You break your Harpoon.
lpe
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>st
hp: 1265/1305 sp: 2027/2027 exp: 506511 cr: 113032 align: 0/50
>inv
You are carrying:
Valkor's copy of The Hitchhiker's Guide to the Star Wars Galaxy.
A health scanner *Held*
Transdermal Patch *Held*
Laser Pike *Held* (wielded) (improved)
Valkor's wedding band (worn)
Remote Corporate Terminal *Held*
Healing suit *Held* (improved) (worn)
Cybernetics toolkit *Held*
Valkor's Merchant Container *Held*
A small access card *Held*
ionized boomerang *Held* (improved)
Storage Retrieval Card 90252 *Held*
Potion Purifier *Held*
Slicertool *Held*
Carida Academy Access Card *Held*
Smuggler Cab Card *Held*
Transdermal Patch (applied)
Biotics Facility Military Passcard *Held*
An Electronic Thumb *Held*
a syringe containing black-emerald liquid *Held*
Powered Boots *Held* (improved) (worn)
A merchant's datapad *Held*
a syringe containing silver liquid
Jedi credit *Held* (worn)
a syringe containing red liquid
A crystal shard *Held*
Master Assassin Gloves *Held* (improved) (worn)
a bottle of black-emerald liquid *Held*
 
You notice the weight of your equipment.
>
Verdyc injures you with a stun bolt from the east.
hp: 1253/1305 (-12)
gcfp
There is no controller in Valkor's Merchant Container *Held*.
 
>lpe
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>e
Along Palpatine Avenue the construction continues. To the north a new building
has been constructed. Its siding is painted black, the words on the sign read:
'Military Joe's'. To the south is a quaint building with the words on the sign:
'Imperial Gem Cafe'. The road continues west and east.
There are four obvious exits: south, north, east, and west.
 
Carida Citizen
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>sl
Slow who?
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you terribly with a stun bolt.
hp: 1216/1305 (-37)
sl
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 30% health.
>sl
You cannot do that just yet.
>sl
You cannot do that just yet.
>sl
A laser bolt from the pike paralyzes your opponent.
You knock Verdyc with your laser pike.
You try to slow Verdyc but fail.
 
>sl
The scanner makes a small beep.
 
You cannot do that just yet.
>hs
The scanner beeps : Verdyc is at 27% health.
>
Verdyc presses a button on a controller and a little droid pops out.
 
hs
The scanner beeps : Verdyc is at 27% health.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc with your laser pike.
hs
Verdyc powerdowns the jetpack.
The scanner beeps : Verdyc is at 24% health.
>sl
You cannot do that just yet.
>
hp: 1240/1305 (+24) dr: stoned
The suit administers a dose of healing mixture.
The scanner makes a small beep.
 
Verdyc leaves east.
lpe
Palpatine Avenue
[3: s, e, w]
Mandalore Verdyc says "Dead or alive? I choose dead."
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>lpn
Imperial Barracks Club
[1: s]
Jared
Bester the Bartender
ATM Terminal is here.
You cannot see in that direction.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You fail to lift XLR-S8.
>ld here n
You cannot use this skill again so quickly.
>
Old Lady enters.
ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
You cannot use this skill again so quickly.
>ld here n
The little droid anchors itself firmly into the ground, defeating this attempt!
>ld here n
You cannot use this skill again so quickly.
>e
The little LR droid blocks that direction with an energy field!
 
>e
>e
>e
The little LR droid blocks that direction with an energy field!
 
>e
>e
Verdyc nails you with a stun bolt from the east.
hp: 1216/1305 (-31)
e
>
>e
The little LR droid blocks that direction with an energy field!
 
>e
>ld here n
You cannot use this skill again so quickly.
>e
>
hp: 1262/1305 (+46) dr: stoned
The suit administers a dose of healing mixture.
e
The little LR droid blocks that direction with an energy field!
 
>e
>e
>e
The little LR droid blocks that direction with an energy field!
 
>e
>e
>l patch
This is a medicated transdermal patch. It is used to medicate
its user with a special healing ointment over a long period of
time. It releases the ointment through the skin when it's needed
and only releases as much as is needed. You can 'apply' it or
'remove' it.
 
The patch is dry and cracking.
 
>uhp
That is not held.
>tp
You find the nearest patch receptacle and quickly jam it in.
 
>ap
You apply the patch to your neck.
>
Old Lady leaves west.
ld here n
The little droid anchors itself firmly into the ground, defeating this attempt!
>e
The little LR droid blocks that direction with an energy field!
 
>e
Verdyc decimates you with a stun bolt from the east.
hp: 1218/1305 (-44)
>e
>e
The little LR droid blocks that direction with an energy field!
 
>e
>e
>e
>e
>e
The little LR droid blocks that direction with an energy field!
 
>e
>ld here n
You cannot use this skill again so quickly.
>e
The little LR droid blocks that direction with an energy field!
 
>e
>ld here n
You cannot use this skill again so quickly.
>
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you with a stun bolt from the east.
hp: 1172/1305 (-53)
ld here n
You are paralyzed.
>ld here n
You are paralyzed.
>
You can move again.
e
The little LR droid blocks that direction with an energy field!
 
>ld here n
You lift XLR-S8 from here to north.
>e
Walking along Palpatine Avenue, you get a real sense of progress noticing all
the new buildings around you. To the south is a long building, taking up most of
the south part of the street. An entrance goes into a brightly painted building
which the sign reads: 'The Carida Inn'. On the north side you see a bar, but the
entrance is further west.
There are three obvious exits: south, east, and west.
 
>pd
What?
>sl
Slow who?
>e
Palpatine Avenue continues west and east, with new buildings in both directions.
To the north is a somewhat dark alley while a colorful building is behind you,
taking up most of the southern side of the road.
There are three obvious exits: north, east, and west.
 
An AT-ST [55636] is here.
 
>sl
Slow who?
>
Verdyc annihilates you completely with a stun bolt from the east.
hp: 1112/1305 (-60)
sl verdyc
Slow who?
>
hp: 1162/1305 (+50) dr: numb
The suit administers a dose of healing mixture.
e
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Bokonon has danced with a Devaronian by the pale moonlight
Sullustan Slave
Wookiee Slave
 
>
Bokonon leaves north.
sl verdyc
Slow who?
>n
A large modern looking building with marble floors and pillars. In the middle
are tables and couches for the customer to tend to their banking tasks, and
offices down the hall leading to loan officers and such. To the north of the
room are teller counters to assist you today. Type <panic bank> to get
information on how to use the bank's services.
There are two obvious exits: south and northwest.
 
Bokonon has danced with a Devaronian by the pale moonlight
The Bank Teller
 
>sl verdyc
Slow who?
>s
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>e
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the northeast or back to the road to the
west.
You hear construction back to the west.
 
There are two obvious exits: northeast and west.
 
>sl verdyc
Slow who?
>w
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>s
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You notice on the west side a sign reads 'Imperial Army Recruitment
Center', and 'Gavin's Outdoor Supplies' on the east side.
There are four obvious exits: north, south, east, and west.
 
Foreman
Wookiee Slave
 
An MT-AT Walker [52912] is here.
 
>
Verdyc enters.
sl verdyc
Verdyc leaves east.
Slow who?
>n
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>s
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You notice on the west side a sign reads 'Imperial Army Recruitment
Center', and 'Gavin's Outdoor Supplies' on the east side.
There are four obvious exits: north, south, east, and west.
 
Foreman
Wookiee Slave
 
An MT-AT Walker [52912] is here.
 
>e
This is Gavin's Outdoor Supplies shop, selling everything you need to venture
into the higher terrain of Carida. The shelves are stocked with many items, but
for a quick sale, type <list> to see what you can buy.
The only obvious exit is west.
 
Gavin
Mandalore Verdyc says "Dead or alive? I choose dead."
 
An MT-AT Walker [53757] and Powertap are here.
 
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc damages you with a stun bolt.
hp: 1126/1305 (-36)
You can move again.
sl verdyc
You try to slow Verdyc but fail.
 
>hs
The scanner beeps : Verdyc is at 33% health.
>
You are viciously clawed by Verdyc, leaving you temporarily defenseless.
hp: 1107/1305 (-19)
The scanner makes a small beep.
 
hs
The scanner beeps : Verdyc is at 33% health.
>
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc annihilates you with a stun bolt.
hp: 1055/1305 (-52)
sl verdyc
You cannot do that just yet.
>
hp: 1075/1305 (+20) dr: numb
hs
The scanner beeps : Verdyc is at 28% health.
>
Verdyc leaves west.
You manage to regain your footing and balance.
 
w
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You notice on the west side a sign reads 'Imperial Army Recruitment
Center', and 'Gavin's Outdoor Supplies' on the east side.
There are four obvious exits: north, south, east, and west.
 
Foreman
Wookiee Slave
Mandalore Verdyc says "Dead or alive? I choose dead."
 
An MT-AT Walker [52912] is here.
 
>
Verdyc leaves west.
n
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>s
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You notice on the west side a sign reads 'Imperial Army Recruitment
Center', and 'Gavin's Outdoor Supplies' on the east side.
There are four obvious exits: north, south, east, and west.
 
Foreman
Wookiee Slave
 
An MT-AT Walker [52912] is here.
 
>w
This is the recruiting office for the Imperial Army. The walls are dark gray and
have pictures of Imperial leaders. A nice cushiony couch sits across from a
desk. A pile of brochures sit on top of the desk.
The only obvious exit is east.
 
Imperial Recruiter
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>
Verdyc pretends to fire his SoroSuub GLX Firelance *Held* (wielded) (improved)
all around, acting like a child.
sl verdyc
You cannot do that just yet.
>sl verdyc
You cannot do that just yet.
>hs
hscan <target>
>
Verdyc leaves east.
sl verdyc
Slow who?
>he
You cannot see to the east.
>sl verdyc
Slow who?
>e
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You notice on the west side a sign reads 'Imperial Army Recruitment
Center', and 'Gavin's Outdoor Supplies' on the east side.
There are four obvious exits: north, south, east, and west.
 
Foreman
Wookiee Slave
 
An MT-AT Walker [52912] is here.
 
>sl verdyc
Slow who?
>n
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>w
Palpatine Avenue continues west and east, with new buildings in both directions.
To the north is a somewhat dark alley while a colorful building is behind you,
taking up most of the southern side of the road.
There are three obvious exits: north, east, and west.
 
An AT-ST [55636] is here.
 
>lpw
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Road
[4: n, s, e, nw]
Stormtrooper
Carida Citizen
XLR-U5
You cannot see in that direction.
>lpe
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Worn Path
[2: ne, w]
You cannot see in that direction.
>
hp: 1094/1305 (+12) dr: numb
The suit administers a dose of healing mixture.
e
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>e
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the northeast or back to the road to the
west.
You hear construction back to the west.
 
There are two obvious exits: northeast and west.
 
>e
What?
>ne
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the east and notice the path is going
slightly uphill.
There are two obvious exits: east and southwest.
 
>n
What?
>ne
What?
>ne
What?
>e
You walk along the worn path and wonder why this area hasn't been developed yet.
Large unkempt bushes and tall trees make up most of the area. You can walk
further into the trees to the northeast and notice the path is going uphill.
There are two obvious exits: northeast and west.
 
>ne
You struggle to climb up the steep path.
You walk into a flat clearing surrounded on the outer edges by trees and bushes.
It appears to be a make-shift dock for some rather large ship. The ground around
you is a bit kicked up from a recent scuffle.
The only obvious exit is southwest.
 
Two Wookiee Slaves
Slave Trader
 
Transport Shuttle is here.
 
You walk into a flat clearing surrounded on the outer edges by trees and bushes.
It appears to be a make-shift dock for some rather large ship. The ground around
you is a bit kicked up from a recent scuffle.
The only obvious exit is southwest.
 
Two Wookiee Slaves
Slave Trader
 
Transport Shuttle is here.
 
>pks
Your informants tell you there are 2 beings who could be dangerous in this
region.
>sw
You try to slow down as your legs take you quickly down the path.
You walk along the worn path and wonder why this area hasn't been developed yet.
Large unkempt bushes and tall trees make up most of the area. You can walk
further into the trees to the northeast and notice the path is going uphill.
There are two obvious exits: northeast and west.
 
>w
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the east and notice the path is going
slightly uphill.
There are two obvious exits: east and southwest.
 
>lpw
You cannot see in that direction.
>sw
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the northeast or back to the road to the
west.
You hear construction back to the west.
 
There are two obvious exits: northeast and west.
 
>h
You must rest for a few seconds before attempting to use stealth.
>lpw
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Road
[4: n, s, e, nw]
Old lady
Stormtrooper
Carida Citizen
XLR-U5
You cannot see in that direction.
>sl verdyc
Slow who?
>w
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>n
A large modern looking building with marble floors and pillars. In the middle
are tables and couches for the customer to tend to their banking tasks, and
offices down the hall leading to loan officers and such. To the north of the
room are teller counters to assist you today. Type <panic bank> to get
information on how to use the bank's services.
There are two obvious exits: south and northwest.
 
Bokonon has danced with a Devaronian by the pale moonlight
The Bank Teller
 
>sl verdyc
Slow who?
>nw
 
You enter the hallway inside the bank. Here you notice a guarded safe built into
the wall. You are glad to see it's well guarded, but then again, who would be
crazy enough to break into a bank so close to the Imperial Military Academy?
The only obvious exit is southeast.
 
Guard
 
>sl verdyc
Slow who?
>od
It is locked.
>se
A large modern looking building with marble floors and pillars. In the middle
are tables and couches for the customer to tend to their banking tasks, and
offices down the hall leading to loan officers and such. To the north of the
room are teller counters to assist you today. Type <panic bank> to get
information on how to use the bank's services.
There are two obvious exits: south and northwest.
 
Bokonon has danced with a Devaronian by the pale moonlight
The Bank Teller
 
>s
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
>
hp: 1114/1305 (+20) dr: lpw
numb
Palpatine Avenue
[3: n, e, w]
An AT-ST [55636] is here.
Palpatine Avenue
[3: s, e, w]
Palpatine Avenue
[4: s, n, e, w]
Carida Citizen
Road
[4: n, s, e, nw]
Old lady
Stormtrooper
Carida Citizen
XLR-U5
You cannot see in that direction.
>w
Palpatine Avenue continues west and east, with new buildings in both directions.
To the north is a somewhat dark alley while a colorful building is behind you,
taking up most of the southern side of the road.
There are three obvious exits: north, east, and west.
 
An AT-ST [55636] is here.
 
>s
What?
>sl verdyc
Slow who?
>lpn
Alley
[4: n, s, e, w]
Drunk
Carida's Finest
[1: s]
Three Holographic Dancers
Drunk Cadet
Businessman
You cannot see in that direction.
>n
You enter a short narrow alley. The ground isn't as level here, and the
buildings aren't as new and clean as the ones back on the road. To the west a
place called the 'Lion's Den' is open. A concert hall called 'Carida Sound' is
on the east side, while a bar called 'Carida's Finest' is north of you.
The loud blare of music fills the air from all around you.
 
There are four obvious exits: north, south, east, and west.
 
Drunk
 
>e
You are in the Carida Sound lobby. The large room is filled with people ecstatic
to hear tonight's band play. The concert hall is to the east, lined by a row of
doors. To the north is a table where items for the band are being sold.
There are two obvious exits: east and west.
 
Scud
Security Guard
 
>sl verdyc
Slow who?
>
hp: 1153/1305 (+32) dr: numb
The suit administers a dose of healing mixture.
lpe
Carida Sound
[1: w]
Three Female Teenage Fans
You cannot see in that direction.
>w
You enter a short narrow alley. The ground isn't as level here, and the
buildings aren't as new and clean as the ones back on the road. To the west a
place called the 'Lion's Den' is open. A concert hall called 'Carida Sound' is
on the east side, while a bar called 'Carida's Finest' is north of you.
The loud blare of music fills the air from all around you.
 
There are four obvious exits: north, south, east, and west.
 
Drunk
 
>n
You walk inside and see exactly what the name of the place implies, Carida's
Finest...dancing girls on top of small stages set around the large room. Sure,
they may be holographic, but what's a lonely cadet, or anyone for that matter,
to do? You can sit in any of the chairs provided.
Loud music plays over the sound system.
 
The only obvious exit is south.
 
Three Holographic Dancers
Drunk Cadet
Businessman
 
>sl verdyc
Slow who?
>s
You enter a short narrow alley. The ground isn't as level here, and the
buildings aren't as new and clean as the ones back on the road. To the west a
place called the 'Lion's Den' is open. A concert hall called 'Carida Sound' is
on the east side, while a bar called 'Carida's Finest' is north of you.
The loud blare of music fills the air from all around you.
 
w
There are four obvious exits: north, south, east, and west.
 
Drunk
 
>
This is the Lion's Den, a gentleman's club. You notice the attractive females of
all races, moving along and smiling happily at you. The lounge is filled with
sofas, chairs and delicate tables. Near the bar, is an older, very attractive
lady, she overlooks the area as if she owns the place. A stairway climbs up to
the next level.
There are three obvious exits: stairs, east, and northeast.
 
Noghri Bouncer
 
>sl verdyc
Slow who?
>peer stairs
You reach the upper level of the Lion's Den. The walls are beautifully decorated
with expensive wallpaper, and it matches the plush carpeting. The doors are
painted white with a gold trim. Doors on all sides lead to private rooms.
 
There are four obvious exits: stairs, door3, door2, and door1.
 
 
>ne
Moving near the bar of the Lion's Den, you notice a small private booth in the
corner. Personal items are placed on the table, to note the ownership of that
seat. The bar itself is delicately carved, and the length of it nearly takes up
a whole wall. A few well placed high-backed chairs are offered for your comfort.
Soft piano music plays over the speakers.
 
The only obvious exit is southwest.
 
Mistress Charmen
 
>sw
This is the Lion's Den, a gentleman's club. You notice the attractive females of
all races, moving along and smiling happily at you. The lounge is filled with
sofas, chairs and delicate tables. Near the bar, is an older, very attractive
lady, she overlooks the area as if she owns the place. A stairway climbs up to
the next level.
There are three obvious exits: stairs, east, and northeast.
 
Noghri Bouncer
 
>se
What?
>e
You enter a short narrow alley. The ground isn't as level here, and the
buildings aren't as new and clean as the ones back on the road. To the west a
place called the 'Lion's Den' is open. A concert hall called 'Carida Sound' is
on the east side, while a bar called 'Carida's Finest' is north of you.
The loud blare of music fills the air from all around you.
 
There are four obvious exits: north, south, east, and west.
 
Drunk
 
>s
Palpatine Avenue continues west and east, with new buildings in both directions.
To the north is a somewhat dark alley while a colorful building is behind you,
taking up most of the southern side of the road.
There are three obvious exits: north, east, and west.
 
An AT-ST [55636] is here.
 
>see verdyc
You fail to see Verdyc.
 
>st
hp: 1153/1305 sp: 2027/2027 exp: 506584 cr: 113032 align: 0/50
>
You are hit by blaster cannon fire from MT-AT[53757] east of here.
Valkor is struck by blaster cannon fire from east.
hp: 1091/1305 (-62)
see verdyc
You cannot use this skill again so quickly.
>lpe
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
An MT-AT Walker [53757] is here.
Worn Path
[2: ne, w]
You cannot see in that direction.
>lpe
Intersection
[4: n, s, e, w]
Sullustan Slave
Wookiee Slave
An MT-AT Walker [53757] is here.
Worn Path
[2: ne, w]
You cannot see in that direction.
>e
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
An MT-AT Walker [53757] is here.
 
>sl verdyc
Slow who?
>e
You walk along the worn path and wonder why this area of the road hasn't been
developed yet. Large unkempt bushes and tall trees make up most of the area.
You can walk further into the trees to the northeast or back to the road to the
west.
You hear construction back to the west.
 
There are two obvious exits: northeast and west.
 
>sl verdyc
Slow who?
>w
You walk along Veers Avenue and notice many new buildings being constructed. The
road is rough since it has yet to be paved. Worker slaves are all around looking
overworked. You have come to an intersection. Palpatine Avenue goes to the west
and is under construction to the east. To the north you see a large modern
building and a plaque that reads: Carida Imperial First Bank.
There are four obvious exits: north, south, east, and west.
 
Sullustan Slave
Wookiee Slave
 
An MT-AT Walker [53757] is here.
 
>sl verdyc
Slow who?
>enter mtat
You enter the turbolift, and rise high above the ground into the belly of the
MT-AT. From here you can see the ground, but cannot hear the voices of those
below you.
>
hp: 1117/1305 (+20) dr: numb
hp: 1146/1305 (+29) dr: numb
The suit administers a dose of healing mixture.
sl verdyc
You slow down Verdyc with a good hit to the head.
 
>hs
You slam Verdyc mercilessly with your laser pike.
Verdyc points his firelance at you and fires it.
You are enveloped in a concentrated blast of explosive ammunition!
Verdyc releases a hail of blaster fire, and nails you.
Verdyc annihilates you completely with a stun bolt.
hp: 1071/1305 (-75)
You can move again.
The scanner beeps : Verdyc is at 28% health.
>
Verdyc exits the MT-AT.
hs
hscan <target>
>exit mtat
You ride the turbolift back to the ground, and get out.
>hs
hscan <target>
>su
You must wait for a few seconds before you stab your opponent.
>hs
You strike Verdyc badly with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you with a stun bolt.
hp: 1037/1305 (-34)
The scanner beeps : Verdyc is at 27% health.
>su
You must wait for a few seconds before you stab your opponent.
>hs
Verdyc leaves west.
hscan <target>
>w
Palpatine Avenue continues west and east, with new buildings in both directions.
To the north is a somewhat dark alley while a colorful building is behind you,
taking up most of the southern side of the road.
There are three obvious exits: north, east, and west.
 
Mandalore Verdyc says "Dead or alive? I choose dead."
 
An AT-ST [55636] is here.
 
>su
You cause great damage to Verdyc with your weapon.
 
A laser bolt from the pike paralyzes your opponent.
You destroy Verdyc utterly with your laser pike.
You lash out and stab your victim.
 
>hs
The scanner beeps : Verdyc is at 18% health.
>hs
The scanner beeps : Verdyc is at 18% health.
>
You knock Verdyc with your laser pike.
hs
The scanner beeps : Verdyc is at 16% health.
>hs
The scanner beeps : Verdyc is at 16% health.
>
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc releases a hail of blaster fire, and nails you.
Verdyc obliterates you with a stun bolt.
hp: 987/1305 (-50)
You can move again.
Verdyc leaves west.
hurl verdyc w
You're not ready to use a throwing weapon.
>w
Walking along Palpatine Avenue, you get a real sense of progress noticing all
the new buildings around you. To the south is a long building, taking up most of
the south part of the street. An entrance goes into a brightly painted building
which the sign reads: 'The Carida Inn'. On the north side you see a bar, but the
entrance is further west.
There are three obvious exits: south, east, and west.
 
Mandalore Verdyc says "Dead or alive? I choose dead."
 
>
A laser bolt from the pike paralyzes your opponent.
You destroy Verdyc utterly with your laser pike.
Verdyc wears his jetpack.
 
You strike Verdyc with your laser pike.
hs
The scanner beeps : Verdyc is at 7% health.
>su
You lash out and stab your victim.
 
>hs
The scanner makes a small beep.
 
The scanner beeps : Verdyc is at 5% health.
>
Verdyc leaves west.
hs
hscan <target>
>
XLR-U5 reports: I've cornered Verdyc.
 
hurl verdyc
You're not ready to use a throwing weapon.
>w
Along Palpatine Avenue the construction continues. To the north a new building
has been constructed. Its siding is painted black, the words on the sign read:
'Military Joe's'. To the south is a quaint building with the words on the sign:
'Imperial Gem Cafe'. The road continues west and east.
There are four obvious exits: south, north, east, and west.
 
Carida Citizen
 
>w
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
XLR-U5
 
>w
What?
>nw
The road continues up the hill away from the town. You venture into a wooded
area that splits to the north in two different directions. The bugs flying
around seem to be nipping at your legs and arms.
There are four obvious exits: southeast, northeast, west, and northwest.
 
Old lady
Carida Citizen
XLR-M5
 
>se
You slow down as you walk down the hill.
The road continues along and you see signs of some finished buildings all
around. A dark alley goes south, House of Pawn is to your north, and the road
curves to the northwest.
There are four obvious exits: north, south, east, and northwest.
 
Stormtrooper
Carida Citizen
XLR-U5
 
>
hp: 1000/1305 (+13) dr: numb
The suit administers a dose of healing mixture.
lpn
House of Pawn
[1: s]
Merchant
Mandalore Verdyc says "Dead or alive? I choose dead."
Trashcan is here.
You cannot see in that direction.
>lps
It is too dark.
You cannot see in that direction.
>n
You walk into the shop which has recently been built to take advantage of all
the suckers... err tourists that flock to Carida to visit the lush terrain and
the famed Imperial Academy. Cadets have been known to sell a few items for a
quick credit or two as well.
The only obvious exit is south.
 
Merchant
Mandalore Verdyc says "Dead or alive? I choose dead."
 
Trashcan is here.
 
>
You send Verdyc a bone crushing blow with your laser pike.
Verdyc points his firelance at you and fires it.
Verdyc damages you terribly with a stun bolt.
hp: 968/1305 (-38)
sl
You slow down Verdyc with a good hit to the head.
 
>hs
The scanner beeps : Verdyc is at 2% health.
>
You cause great damage to Verdyc with your weapon.
 
A laser blast from the pike damages your opponent greatly.
You destroy Verdyc utterly with your laser pike.
<death> Valkor pounds Verdyc into a lifeless pulp at House of Pawn.
The Scorekeeper says: 47.
Verdyc dies a horrible death.
 
A ghost removes his jetpack.
 
A ghost unwields SoroSuub GLX Firelance *Held* (wielded) (improved).
As you remove the holster, the weapon drops to the ground.
A ghost removes his mandalorian blast armor.
 
A ghost removes his powered boots.
 
A ghost removes his launcher.
 
A ghost removes his targeting helmet.